“…Manifestations of school problems are aggravated by the phenomenon of clip thinking (clip in English -segment, text fragment, movie excerpt). Acting as a kind of alternative to thinking which is rational and systemic in nature, , it is based on the perception of low-content, but dynamic, bright images, not connected by a common sense mosaic, that are represented by audio-visual means; the child's attention is focused on observation instead of reasoning [10]. For modern teenagers, referred to as the "generation of gamers", "generation D" ('digital generation"), who grew up in a media culture, the technology of which provides rapid immersion in information flows, convenient and accessible ways to search for information, this thinking becomes decisive.…”