2008
DOI: 10.1111/j.1467-8659.2008.01346.x
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Photon‐driven Irradiance Cache

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Cited by 6 publications
(3 citation statements)
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References 20 publications
(38 reference statements)
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“…According to the authors, one of the key advantages of their method is the straightforward implementation into any existing renderer. Brouillat et al [20] introduce the combination of photon mapping and irradiance caching. More specifically, their approach computes an irradiance cache from a photon map.…”
Section: Related Workmentioning
confidence: 99%
“…According to the authors, one of the key advantages of their method is the straightforward implementation into any existing renderer. Brouillat et al [20] introduce the combination of photon mapping and irradiance caching. More specifically, their approach computes an irradiance cache from a photon map.…”
Section: Related Workmentioning
confidence: 99%
“…This process is a one-time, per-scene precomputation step. The selection of indirect diffuse sample points in this work is based on Bikker et al [6], who use a method similar to Brouillat et al [7] where light tracing is employed to place a number of dart sources in the scene. A dart throwing technique is then applied, using these sources, to trace and record points on the surface of scene geometry.…”
Section: Generation Of Diffuse Indirect Sample Point Setmentioning
confidence: 99%
“…Tabellion and Lamorlette [TL04] use irradiance caching combined with an approximate lighting model in cinematic lighting. Brouillat et al [BGB08] propose to use a photon map [Jen01] for fast construction of a coarse approximation of irradiance cache. Arikan et al [AFO05] speed up irradiance caching by decomposing illumination into near and distant terms.…”
Section: Releated Workmentioning
confidence: 99%