Proceedings of the 17th International Conference on 3D Web Technology 2012
DOI: 10.1145/2338714.2338721
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Real-time collaborative scientific WebGL visualization with WebSocket

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Cited by 28 publications
(13 citation statements)
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“…In the field of network communication, Marion and Jomier [19] proposed a web-based system that focused on collaborative interaction. The system is composed of two innovative technologies: WebGL and WebSocket.…”
Section: Network Communicationsmentioning
confidence: 99%
See 1 more Smart Citation
“…In the field of network communication, Marion and Jomier [19] proposed a web-based system that focused on collaborative interaction. The system is composed of two innovative technologies: WebGL and WebSocket.…”
Section: Network Communicationsmentioning
confidence: 99%
“…Consequently, the reconstruction was unable to meet the requirements for network transmission. While the methods of real-time data communication technologies, based on WebSocket [19][20][21][22], were achieved only if the effects of the relevant data were stored in a database, the data could be visualized dynamically in the browser. Thus, the real-time data communication between device and cloud server was not achieved.…”
Section: Existing Problems In Current Researchmentioning
confidence: 99%
“…Charles Marion [13] proposed using WebGL and WebSocket [14] to achieve collaborative medical image visualization system. Main users create collaborative visualization session and other users join the session.…”
Section: Related Workmentioning
confidence: 99%
“…It uses less resources and reduce latency [17], thus it reduces the overall amount of data by 35% [16]. We used them to successfully cover the future growth of our data travelling between the client and the server.…”
Section: System Architecturementioning
confidence: 99%