2008 International Symposium on Ubiquitous Virtual Reality 2008
DOI: 10.1109/isuvr.2008.12
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Real Time Light Source Estimation Using a Fish-Eye Lens with ND Filters

Abstract: 3D virtual objects can be augmented in the streaming data through a webcam for various purposes using a marker and AR techniques. But the augmented results without shadows it can be shown unnaturally because the illumination of the real scene does not be considered. To minimize the unnaturalness between the background and virtual object, the illumination of the background is uniformly applied to the virtual object and real object. In this paper we propose a method to estimate light source information in real t… Show more

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Cited by 7 publications
(6 citation statements)
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“…In these applications, identifying how to estimate lighting conditions in the outdoor environment to achieve good lighting consistency is a crucial issue for improving user immersion. Currently, mainstream research methods for this problem can be divided into three categories: methods based on marker information [10][11][12], methods based on auxiliary equipment [13][14][15][16], and methods based on image analysis [17][18][19][20]. Methods based on marker information and methods based on auxiliary equipment require special devices that collect prior information, such as light probes [10] or fisheye cameras [13], making them difficult to implement on mobile devices.…”
Section: Of 20mentioning
confidence: 99%
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“…In these applications, identifying how to estimate lighting conditions in the outdoor environment to achieve good lighting consistency is a crucial issue for improving user immersion. Currently, mainstream research methods for this problem can be divided into three categories: methods based on marker information [10][11][12], methods based on auxiliary equipment [13][14][15][16], and methods based on image analysis [17][18][19][20]. Methods based on marker information and methods based on auxiliary equipment require special devices that collect prior information, such as light probes [10] or fisheye cameras [13], making them difficult to implement on mobile devices.…”
Section: Of 20mentioning
confidence: 99%
“…Currently, mainstream research methods for this problem can be divided into three categories: methods based on marker information [10][11][12], methods based on auxiliary equipment [13][14][15][16], and methods based on image analysis [17][18][19][20]. Methods based on marker information and methods based on auxiliary equipment require special devices that collect prior information, such as light probes [10] or fisheye cameras [13], making them difficult to implement on mobile devices. Methods based on image analysis are less restricted by application scenarios but may not accurately estimate lighting conditions in low-information outdoor environments [17][18][19].…”
Section: Of 20mentioning
confidence: 99%
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“…By Using a calibration object without distance illumination assumption [11] The techniques above require a high computational complexity and sometimes become difficult for real time illumination estimation. The previous sampling algorithm for light source estimation described in [12] [13] reduces the computational complexity but at the same time the efficiency of algorithm reduces with different intensity regions.…”
Section: Previous Workmentioning
confidence: 99%
“…Yoo et al [12] capture light information by using a 185 degree fish-eye lens and Neutral density filter (NDF) to have no changes in hue of color rendition by modifying the intensity of all wavelengths or colors of light equally. They stated that lighting maps can be extracted precisely by using fish eye lenses with NDF.…”
Section: Light Source Estimationmentioning
confidence: 99%