ACM SIGGRAPH 2004 Course Notes 2004
DOI: 10.1145/1103900.1103929
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Real-time volume graphics

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Cited by 171 publications
(204 citation statements)
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“…The available GPU computing power together with advantages in volume ray-casting made DVR the technique of choice for interactive 3D volume visualization [11]. However, huge amounts of volume data need to be processed for each frame to display the final aggregated 2D image on screen.…”
Section: Compact Volume Representationmentioning
confidence: 99%
“…The available GPU computing power together with advantages in volume ray-casting made DVR the technique of choice for interactive 3D volume visualization [11]. However, huge amounts of volume data need to be processed for each frame to display the final aggregated 2D image on screen.…”
Section: Compact Volume Representationmentioning
confidence: 99%
“…Engel et al [2] present techniques used to render large data on the GPU while Silva et al [3] present a survey of external memory techniques. In this section we summarize work that is most closely related to ours.…”
Section: Related Workmentioning
confidence: 99%
“…One pattern is implemented in an arbitrary direction slicer application that reads slices from a volume of data and composes them to build a maximum intensity projection (MIP) [2] representation of the volume. A ray casting application supports three different access patterns: it reads individual voxels, blocks of size 2 3 voxels and blocks of size 4 3 voxels along rays and builds either a MIP representation or a volume rendering [17] representation of the volume.…”
Section: Dynamic Chunking Validationmentioning
confidence: 99%
“…In the field of atmospheric science and geosciences, volume rendering [1] is a popular method for data presentation and analysis. The method has been incorporated into scientific research tools like IDV [2], VAPOR [3], Met.3D [4], and ParaView [5].…”
Section: Introductionmentioning
confidence: 99%