2020
DOI: 10.3390/su12041461
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Representation and Preservation of Heritage Crafts

Abstract: This work regards the digital representation of tangible and intangible dimensions of heritage crafts, towards craft preservation. Based on state-of-the-art digital documentation, knowledge representation and narrative creation approach are presented. Craft presentation methods that use the represented content to provide accurate, intuitive, engaging, and educational ways for HC presentation and appreciation are proposed. The proposed methods aim to contribute to HC preservation, by adding value to the cultura… Show more

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Cited by 34 publications
(31 citation statements)
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“…The proposed methodology is comprised of six sequential steps, as shown in Figure 1. The methodology has been developed in the context of the Mingei project, targeting the representation and presentation of Heritage Crafts [66]. In the first step, the narrative is authored by CH professionals based on several research methods that could include archival research, ethnography, interviews, etc.…”
Section: Proposed Methodsmentioning
confidence: 99%
“…The proposed methodology is comprised of six sequential steps, as shown in Figure 1. The methodology has been developed in the context of the Mingei project, targeting the representation and presentation of Heritage Crafts [66]. In the first step, the narrative is authored by CH professionals based on several research methods that could include archival research, ethnography, interviews, etc.…”
Section: Proposed Methodsmentioning
confidence: 99%
“…Meanwhile, the development of modeling techniques with 3D technology has had great relevance in recent years as a tool for the conservation of heritage assets. Applied as a complement to virtual or augmented reality [38], [39] these technologies make it possible to reach all types of audiences and contribute to the preservation of geological [21], archaeological [40]- [42] and intangible [43] heritage, involving teachers in training and also young people in the design of collaborative platforms and materials for the support, safeguarding and revaluation of the significance of heritage [44]- [46]. E-learning and m-learning experiences supported by mobile applications and the use of active methodologies have shown a positive contribution to the teaching and appropriation of heritage in various scenarios [47], [48].…”
Section: Emerging Trends Analysis Related To the Use Of Digital Technologies In Heritage Educationmentioning
confidence: 99%
“…This could support the creation of appealing demonstrations through an informal gaming context, where entertainment and knowledge join forces to increase our understanding of our cultural heritage. The workflow presented in this research work is rooted in the requirements set by the Mingei Project [27] and follows the defined approach for knowledge representation and presentation [44] 3…”
Section: This Workmentioning
confidence: 99%