2019
DOI: 10.1002/ijop.12645
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School and individual factors on game addiction: A multilevel analysis

Abstract: This study investigated the protective or risk factors of game addiction at individual and school‐level using multilevel modelling. Data from Korea Children and Youth Panel Survey was used for the analyses. The findings revealed that individual‐level variables, including gender, delinquency, family intimacy, stress, self‐esteem and self‐control, were significant predictors of game addiction. Furthermore, protective school climate contributed to decreasing the level of game addiction and risky school climates p… Show more

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Cited by 33 publications
(27 citation statements)
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“…This hypothesis is confirmed by the fact that the Spearman's rank correlation coefficients we obtained equal to -.583 (negative relationship between "self-confidence" and "obsession with computer games") and -.598 (negative relationship between "volitional control over emotional reactions" and "obsession with computer games" and «browsing social networks") correspondingly, are statistically significant at the level of .01. Similar results were obtained in a study by Chang and Kim (2019), focused on the correlation between gambling addiction and a low level of self-esteem. The authors believe that low self-esteem can be considered as a risk factor for gambling addiction.…”
supporting
confidence: 88%
See 1 more Smart Citation
“…This hypothesis is confirmed by the fact that the Spearman's rank correlation coefficients we obtained equal to -.583 (negative relationship between "self-confidence" and "obsession with computer games") and -.598 (negative relationship between "volitional control over emotional reactions" and "obsession with computer games" and «browsing social networks") correspondingly, are statistically significant at the level of .01. Similar results were obtained in a study by Chang and Kim (2019), focused on the correlation between gambling addiction and a low level of self-esteem. The authors believe that low self-esteem can be considered as a risk factor for gambling addiction.…”
supporting
confidence: 88%
“…Such relationships characteristics as communication failure, lack of support and neglect of adolescents' dignity, act as a condition for "estrangement" from significant others. Studies conducted by Chang and Kim (2019) and Kim et al (2015) obtained similar results which allowed them to suggest that positive communication between parents and children has dissuasive effect on gambling addiction development.…”
mentioning
confidence: 64%
“…The objective of the present study was to examine the relationship between COVID-19-related stressors and Chinese adolescents' adjustment during the pandemic and the possible moderating role of coping and online learning satisfaction. In addition, previous research has shown that individual adjustment (e.g., psychological symptoms) can be influenced by the class or school atmosphere (16,17). During the pandemic, adolescents have participated in different online class groups (e.g., WeChat groups).…”
Section: The Present Studymentioning
confidence: 99%
“…We hope that the game-based interventions can be widely used in AIDS education in China and other countries. However, some countries are exam-oriented in evaluating the effect of education and there may be some resistance to the promotion and application of the game; parents may worry that their children will be addicted to the game and affect their academic performance [ 26 , 27 ]. To address this problem, we can perform identity authentication when the player enters the game and prevent minors from being addicted to the game by limiting the online time.…”
Section: Discussionmentioning
confidence: 99%