2010
DOI: 10.1016/j.sbspro.2010.03.539
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Serious games for knee replacement surgery procedure education and training

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Cited by 55 publications
(27 citation statements)
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“…Serious games have been developed for multiple aspects of healthcare. For surgery [140] there are serious games for training in laparoscopic techniques [141], knee-replacements [142,143], and blood management [144]. In addition, there are examples of serious games used for the training of n urses to manage pain [145].…”
Section: Healthcarementioning
confidence: 99%
“…Serious games have been developed for multiple aspects of healthcare. For surgery [140] there are serious games for training in laparoscopic techniques [141], knee-replacements [142,143], and blood management [144]. In addition, there are examples of serious games used for the training of n urses to manage pain [145].…”
Section: Healthcarementioning
confidence: 99%
“…From that context they also showed the need of a multidisciplinary consortium: Communication, Cell Neurobiology, Computer Science, Psychology, and Physical Therapy. In 2010, Sabri et al [SCK+10] proposed a SG for training replacing of the knee allowing residents to focus on and develop an understanding of the procedure itself i.e. steps and the required tools.…”
Section: Serious Gamesmentioning
confidence: 99%
“…In an industry that requires highly complex skills (e.g., aviation and surgery), the ability to produce more experts in a shorter timeframe can be cost saving for both the organizations and trainees alike. Given the recent academic interests to use non-entertainment digital games for interactive training, it is no wonder that many researchers have turned towards (what is more commonly known as) 'serious games' for expertise research (Rosenberg, Landsittel, & Averch, 2005;Sabri et al, 2010), as well as gameplay data collection (Loh, 2012a;Loh, 2012b;Moura, Seif El-Nasr, & Shaw, 2011).…”
Section: Expert Vs Novice Performancementioning
confidence: 99%