In order to estimate the shape of objects, the visual system must refer to shape-related regularities in the (retinal) image. For opaque objects, many such regularities have already been identified, but most of them cannot simply be transferred to transparent objects, because they are not available there at all or are available only in a substantially modified form. We here consider three potentially relevant regularities specific to transparent objects: optical background distortions due to refraction, changes in chromaticity and brightness due to absorption, and multiple mirror images due to specular reflection. Using computer simulations, we first analyze under which conditions these regularities may be used as shape cues. We further investigate experimentally how shape perception depends on the availability of these potential cues in realistic scenes under natural viewing conditions. Our results show that the shape of transparent objects was perceived both less accurately and less precisely than in the opaque case. Furthermore, the influence of individual image regularities varied considerably depending on the properties of both object and scene. This suggests that in the transparent case, what kind of information is usable as a shape cue depends on a complex interplay of properties of the transparent object and the surrounding scene. Figure 2. Conceptual analysis of the relationship between optical background distortions caused by a light-refracting surface and its shape. (a) Illustration of the light paths of six arbitrary light rays reaching an observer in a hexagonal configuration. The geometry of the underground depicted by the undistorted rays can be approximately described by a circle (blue dashed circle). Its radius r 0 is given by the eigenvalues of the covariance matrix of the reflection points on the underground. The background area depicted by the distorted rays can vary in size, position, and shape. For sufficiently small bundles of light, the form of this background patch can be approximated by an ellipse. Its half-axes a and b are related to the minimum and maximum magnifications M min and M max with which the ray bundle depicts the underground. More specifically, M min ¼À(a À r 0 ) and M max ¼À(b À r 0 ). (b) Illustration of how the geometry of an optically distorted background patch (bottom), and thus its minimum and maximum magnifications M min and M max , are related to the shape type of the refracting surface (top). Like in (a), the blue dashed circles denote the undistorted background patches, while the red circles/ellipses denote the background patches optically distorted by refraction. Specific patterns of minimum and maximum magnifications are related to qualitatively different surface shapes.