Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2011
DOI: 10.1145/1978942.1978947
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Simulating the feel of brain-computer interfaces for design, development and social interaction

Abstract: We describe an approach to improving the design and development of Brain-Computer Interface (BCI) applications by simulating the error-prone characteristics and subjective feel of electroencephalogram (EEG), motor-imagery based BCIs. BCIs have the potential to enhance the quality of life of people who are severely disabled, but it is often timeconsuming to test and develop the systems. Simulation of BCI characteristics allows developers to rapidly test design options, and gain both subjective and quantitative … Show more

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Cited by 13 publications
(7 citation statements)
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“…Quek et al [22] developed a simulation tool for control in applications using a BCI but without the need of an actual participant and an EEG cap connected to the system. Various factors, such as error rate, nonstationarities due to a changing state of mind, noise, and delay, are incorporated in their models.…”
Section: B Dealing With Errors In Bcismentioning
confidence: 99%
See 1 more Smart Citation
“…Quek et al [22] developed a simulation tool for control in applications using a BCI but without the need of an actual participant and an EEG cap connected to the system. Various factors, such as error rate, nonstationarities due to a changing state of mind, noise, and delay, are incorporated in their models.…”
Section: B Dealing With Errors In Bcismentioning
confidence: 99%
“…However useful this paper is, for our study this approach was unusable for a couple of reasons. The study by Quek et al [22] only simulates two classes (i.e., left and right), needs EEG data from users to generate a model, and would therefore be too time consuming and from a logistics point of view impossible for our intended experiment.…”
Section: B Dealing With Errors In Bcismentioning
confidence: 99%
“…A halfway solution is to move towards in vivo experiments in a RBCIE where subjects can proceed more or less freely while experimenters observe subject and device behaviour. In this perspective, a modular home design of the RBCIE will help to highlight interactions, to analyse required constraints and skills and to understand disability (Quek et al, 2011).…”
Section: Daily Life Usagementioning
confidence: 99%
“…So we needed a substitute of which we could also be certain that the user has the level of control that we wanted to provide. We looked at various alternatives: simulating imaginary-movement-based BCI input [17], manipulating mouse input, [18], or issuing incorrect commands at selection level [19]. Carlson, et al evaluated the effect of shared control (with an AI) on driving a BCI-controlled wheelchair [20] using another alternative.…”
Section: Background and Related Workmentioning
confidence: 99%