2005
DOI: 10.1108/rjta-09-01-2005-b005
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Simulation and Visualisation of Virtual Textiles for Virtual Try-On

Abstract: The correct simulation and visualisation of textiles comprises many research fields such as mathematics, physics, materials science, and computer graphics. It consists of modelling the physical behaviour of textiles based on real data of garment patterns which have to be placed around an avatar. Therefore efficient numerical algorithms have to be developed to solve the appearing differential equations. Finally the obtained results are displayed photorealistically). The aim of the national research project ''Vi… Show more

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Cited by 16 publications
(6 citation statements)
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“…The real body of the students, and the real construction of a skirt based on clothing skill. This approach has been presented by some authors (7,8). However our goal is the direct relationship between the body and the garment analyzed in the real and virtual world and not only a realistic representation.…”
Section: Discussion Conclusionmentioning
confidence: 99%
“…The real body of the students, and the real construction of a skirt based on clothing skill. This approach has been presented by some authors (7,8). However our goal is the direct relationship between the body and the garment analyzed in the real and virtual world and not only a realistic representation.…”
Section: Discussion Conclusionmentioning
confidence: 99%
“…The first approach for 3D garment positioning is to link directly the 2D patterns of the garment to the 3D avatar. The automatic prepositioning methods presented in previous studies focus on avoiding manual manipulations of 2D patterns as they are time‐consuming and require dedicated knowledge. These methods required a preprocessing step that maps different parts of the body to different parts of the garment.…”
Section: Related Workmentioning
confidence: 99%
“…Modelling the human form or creating a life like avatar (virtual body) involves cross collaboration across many disciplines including, physics, mathematics, electronics and computer science (Wacker et al, 2005). The human body is a complex form and defining body shape requires the examination of; general anthropometrical classifications (somatotyping), the physical anatomical landmarking and the categorisations of body shapes (Protopsaltou et al, 2002).…”
Section: Visualisation Of Garmentsmentioning
confidence: 99%