2009
DOI: 10.1016/j.cogsys.2008.09.008
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Skill transfer through goal-driven representation mapping

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Cited by 11 publications
(9 citation statements)
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References 15 publications
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“…Banerjee and Stone extracted high-level features from the value functions learned on one GGP game to accelerate learning in another [15] . Outside of the GGP context, Könik et al learn "tasks" suitable for transfer within the current environment (if the same problem comes up again later on) or to other environments with similar tasks by biasing value functions when similarities are found [16]. We believe AGDL could support this latter type of learning, giving a way to bridge high-level design concepts across games and to learn tactics and high-level actions within a given game.…”
Section: B G(v)gpmentioning
confidence: 99%
“…Banerjee and Stone extracted high-level features from the value functions learned on one GGP game to accelerate learning in another [15] . Outside of the GGP context, Könik et al learn "tasks" suitable for transfer within the current environment (if the same problem comes up again later on) or to other environments with similar tasks by biasing value functions when similarities are found [16]. We believe AGDL could support this latter type of learning, giving a way to bridge high-level design concepts across games and to learn tactics and high-level actions within a given game.…”
Section: B G(v)gpmentioning
confidence: 99%
“…Both this work and that of Könic et al (Könik et al, 2009) map between concepts in order to apply knowledge from one situation to another. There are some differences between this work and (Könik et al, 2009). This technique is proposed to derive links between previously unrelated concepts.…”
Section: Related Workmentioning
confidence: 99%
“…Reinforcement learning, learning from demonstration and active imitation offer promising perspectives in that direction, e.g., [7,60,107] and approaches mentioned in Section 3.1.2. Learning descriptive models of actions and skills is an active area of research, e.g., [112,61,66,110,111], in which many challenges remain to address in the integrative actor's requirements.…”
Section: Model Acquisition and Verificationmentioning
confidence: 99%