2002
DOI: 10.1007/3-540-45809-3_18
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Social Aspects of Using Large Public Interactive Displays for Collaboration

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Cited by 44 publications
(37 citation statements)
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“…It is possible that the patterns of sharing seen in previous single access point systems [e.g., [3], [27] are not due to the limitations in input, but to differences in the social situations. This result is supported by some comments from the questionnaires, which highlighted that it might be impolite to interact while someone else were having the floor, or by the frequent occurrence of explicit handovers and coordination of the group to carry out actions on the display (rather than just carrying them out individually).…”
Section: Social Use Patternsmentioning
confidence: 99%
“…It is possible that the patterns of sharing seen in previous single access point systems [e.g., [3], [27] are not due to the limitations in input, but to differences in the social situations. This result is supported by some comments from the questionnaires, which highlighted that it might be impolite to interact while someone else were having the floor, or by the frequent occurrence of explicit handovers and coordination of the group to carry out actions on the display (rather than just carrying them out individually).…”
Section: Social Use Patternsmentioning
confidence: 99%
“…Research on situated public displays has received considerable attention recently, with many projects addressing the issues of how to enable information access and share, and enhance collaboration within organizations or communal spaces (Russell and Sue 2002). The BlueScreeen project (Payne, David et al 2006) selects and displays adverts in response to users detected in the audience.…”
Section: Related Workmentioning
confidence: 99%
“…The use of these displays is usually distributed in time, and input is restricted to a single modality that is often physically bound to the display (e.g., touchscreens [14]). In contrast, the other trend is for mobile devices, such as cell phones, laptops, and wireless PDAs, to act as both input and display, where interaction is distributed in space among a number of users, allowing for synchronized collaboration and communication (e.g., virtual workspaces [13]).…”
Section: Introductionmentioning
confidence: 99%