2020
DOI: 10.1101/2020.08.24.263962
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Solving musculoskeletal biomechanics with machine learning

Abstract: Deep learning is a relatively new computational technique for the description of the musculoskeletal dynamics. The experimental relationships of muscle geometry in different postures are the high-dimensional spatial transformations that can be approximated by relatively simple functions, which opens the opportunity for machine learning applications. In this study, we challenged general machine learning algorithms with the problem of approximating the posture-dependent moment arm and muscle length relationships… Show more

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Cited by 3 publications
(3 citation statements)
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“…Moreover, Smirnov et al used two types of evaluation models, a light gradient boosting machine (LGB) and a fully connected artificial neural network to solve the biomechanical problems of the posture arm and hand. They have stated that the developed models have sufficient performance for musculoskeletal transformations in a variety of applications, such as in advanced powered prosthetics (Smirnov et al, 2021).…”
Section: Discussionmentioning
confidence: 99%
“…Moreover, Smirnov et al used two types of evaluation models, a light gradient boosting machine (LGB) and a fully connected artificial neural network to solve the biomechanical problems of the posture arm and hand. They have stated that the developed models have sufficient performance for musculoskeletal transformations in a variety of applications, such as in advanced powered prosthetics (Smirnov et al, 2021).…”
Section: Discussionmentioning
confidence: 99%
“…We chose the error thresholds (<1% kinematic and <5% kinetic) based on our previous evaluation of errors in the approximation of musculoskeletal dynamics (21,22). We found forward and inverse computations to be real-time accurate at frequencies as low as 200 Hz (Fig.…”
Section: B Simulation Frequencymentioning
confidence: 99%
“…Thus, the engineering challenge in biomechanical modeling is to balance model complexity and computational efficiency. For this reason, we have previously modified Sartori et al (20) approximation method to derive an objective approximation of muscle dynamics to accurately describe arm and hand muscles in the context of real-time simulations with reduced computational load (21,22). This .…”
Section: Introductionmentioning
confidence: 99%