2014
DOI: 10.1109/tvcg.2014.38
|View full text |Cite
|
Sign up to set email alerts
|

Source and Listener Directivity for Interactive Wave-Based Sound Propagation

Abstract: We present an approach to model dynamic, data-driven source and listener directivity for interactive wave-based sound propagation in virtual environments and computer games. Our directional source representation is expressed as a linear combination of elementary spherical harmonic (SH) sources. In the preprocessing stage, we precompute and encode the propagated sound fields due to each SH source. At runtime, we perform the SH decomposition of the varying source directivity interactively and compute the total s… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
31
0

Year Published

2014
2014
2024
2024

Publication Types

Select...
5
4
1

Relationship

1
9

Authors

Journals

citations
Cited by 41 publications
(31 citation statements)
references
References 21 publications
0
31
0
Order By: Relevance
“…This is known to be the case whenever the level of a reflected sound exceeds the echo threshold of the preceding sound. The knowledge of the localization itself is still rough and can often only be guessed from what is known [2,3,[14][15][16]. A more specific but still coarse description of the perceived direction was given in [13,17].…”
Section: Introductionmentioning
confidence: 99%
“…This is known to be the case whenever the level of a reflected sound exceeds the echo threshold of the preceding sound. The knowledge of the localization itself is still rough and can often only be guessed from what is known [2,3,[14][15][16]. A more specific but still coarse description of the perceived direction was given in [13,17].…”
Section: Introductionmentioning
confidence: 99%
“…In this work, instead of following the array processing paradigm, the encoding process is formulated and integrated directly in the FDTD scheme, operating with very low latency and without extensive pre-computation. We demonstrate that this is possible through the relation between spherical harmonic encoding and the local pressure gradients of the sound-field, through a representation first presented by Dickins and Kennedy [23], and also employed in non-volumetric frequency-domain techniques by Mehra et al [24]. In the present setting of volumetric time-domain methods, the resulting procedure selects explicit compact grid point sets for each encoded signal and is recursive in the time-domain.…”
Section: Introductionmentioning
confidence: 88%
“…In comparison with the better-known FEM, the BEM differs in the element structure [20]. Specifically, the algorithm can be divided in the follow steps: (1) the Helmholtz equation is transformed into the boundary integral equation; (2) pressure and velocity are solved on the boundary, as a result of that the pressure is calculated at any point in the domain [21].…”
Section: B) Boundary Element Methods (Bem)mentioning
confidence: 99%