2020
DOI: 10.37269/pancanaka.v1i1.34
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Strategi Smart Test Dalam Pembelajaran Latsar CPNS di Era Society 5.0

Abstract: Point penting dalam society 5.0 adalah terjadinya cross-sectional pada knowledge dan informasi, sehingga mendorong orang untuk dapat terus tumbuh dan berkembang menjadi pribadi masyarakat yang aktif. Konsep dalam society 5.0, telah mulai berkembang dalam budaya masyarakat Indonesia. Ada beberapa indikator penting, diantaranya adalah kesadaran masyarakat untuk menggunakan IT sebagai salah satu “enabler” dalam mendukung aktivitas pekerjaannya. Tulisan ini akan memberikan gambaran umum tentang salah satu metode p… Show more

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Cited by 3 publications
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“…In the implementation of this OKN, it can be ascertained that the assessment is fair and objective because the use of the quizizz application can be directly downloaded in excel form and sent to participants (Farida et al 2020). According to Suharsono & Uluwiyah, the use of quizizz is effective in the implementation of OKN, considering that the millennial generation, like high school students at this time, has begun to shift to sociality 5.0 (Suharsono & Uluwiyah, 2020). Similar to Safarati & Rahma, quizizz educational game media was used by one of the online learning media during the Covid-19 pandemic in applied physics courses, the 2 nd OKN committee, namely Chemistry Education students, FKIP UKI also used quizizzes in the implementation of the national chemistry Olympiad (Safarati & Rahma, 2020).…”
Section: Introductionmentioning
confidence: 99%
“…In the implementation of this OKN, it can be ascertained that the assessment is fair and objective because the use of the quizizz application can be directly downloaded in excel form and sent to participants (Farida et al 2020). According to Suharsono & Uluwiyah, the use of quizizz is effective in the implementation of OKN, considering that the millennial generation, like high school students at this time, has begun to shift to sociality 5.0 (Suharsono & Uluwiyah, 2020). Similar to Safarati & Rahma, quizizz educational game media was used by one of the online learning media during the Covid-19 pandemic in applied physics courses, the 2 nd OKN committee, namely Chemistry Education students, FKIP UKI also used quizizzes in the implementation of the national chemistry Olympiad (Safarati & Rahma, 2020).…”
Section: Introductionmentioning
confidence: 99%
“…Strategies such as watching documentary videos or multimedia interactions can be used to promote the engagements of the learner with the content (Abrami et al, 2011;Zhang et al, 2016). Making also a "gamified" post-evaluation of some concepts, by using the Quizziz web application, have shown better engagements (Suharsono & Uluwiyah, 2020) and improve motivations among students (Singh & Harun, 2016).…”
Section: Introductionmentioning
confidence: 99%