2013
DOI: 10.1016/j.compedu.2012.07.012
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Teaching an aerospace engineering design course via virtual worlds: A comparative assessment of learning outcomes

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Cited by 68 publications
(41 citation statements)
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“…Use of virtual worlds in education could provide additive benefits to individuals' learning and provide a highly useful tool. To date studies directly investigating outcomes when individuals learn in MUVEs and real-life have found no significant differences in performance outcomes (Okutsu, Delaurentis, Brophy, & Lambert, 2013), indicating that learning in a MUVE is comparable to learning in real-life; a finding that may have considerable implications for designers of both campus-based and distance learning educational programmes. The next stage of the current project is to investigate the pedagogical outcomes from this PBL task, comparing student performance within real world and MUVEs directly and assessing using identical, and robust, traditional methods that are pervasive throughout the education system.…”
Section: Discussionmentioning
confidence: 99%
“…Use of virtual worlds in education could provide additive benefits to individuals' learning and provide a highly useful tool. To date studies directly investigating outcomes when individuals learn in MUVEs and real-life have found no significant differences in performance outcomes (Okutsu, Delaurentis, Brophy, & Lambert, 2013), indicating that learning in a MUVE is comparable to learning in real-life; a finding that may have considerable implications for designers of both campus-based and distance learning educational programmes. The next stage of the current project is to investigate the pedagogical outcomes from this PBL task, comparing student performance within real world and MUVEs directly and assessing using identical, and robust, traditional methods that are pervasive throughout the education system.…”
Section: Discussionmentioning
confidence: 99%
“…Highly realistic simulated learning environments have been used to train medical and military personnel, astronauts, and pilots (Hayes, Jacobs, Prince, & Salas, 1992;Khan, Pattison, & Sherwood, 2011;Mills et al, 2014;Murray & Cox, 1989;Okutsu, DeLaurentis, Brophy, & Lambert, 2013;Reeves, Reeves, & McKenney, 2013). However a high degree of realism does not automatically lead to authentic learning (Bland, Topping, & Tobbell, 2014), nor is it considered efficient or effective in main-stream educational environments (Herrington et al, 2014).…”
Section: Simulated Learning Environments: Are They Really a Platform mentioning
confidence: 99%
“…Use of avatars in human spaceflight training (Osterlund and Lawrence, 2012) has given further insight into recent developments in aerospace applications. Effect of avatars and virtual environment on users was documented in a comparative assessment of learning outcomes while teaching an aerospace engineering design course via virtual worlds (Okutsu et al, 2012). In another study, DHM was employed to evaluate astronaut tasks in preliminary design phase of a European space agency module built for manned space flights to international space station (Sundin et al, 2000).…”
Section: Aircraft Passenger Seat Comfort Evaluationsmentioning
confidence: 99%