In many real-world scenarios, the utility of a user is derived from the single execution of a policy. In this case, to apply multi-objective reinforcement learning, the expected utility of the returns must be optimised. Various scenarios exist where a user's preferences over objectives (also known as the utility function) are unknown or difficult to specify. In such scenarios, a set of optimal policies must be learned. However, settings where the expected utility must be maximised have been largely overlooked by the multi-objective reinforcement learning community and, as a consequence, a set of optimal solutions has yet to be defined. In this paper we address this challenge by proposing first-order stochastic dominance as a criterion to build solution sets to maximise expected utility. We also propose a new dominance criterion, known as expected scalarised returns (ESR) dominance, that extends firstorder stochastic dominance to allow a set of optimal policies to be learned in practice. We then define a new solution concept called the ESR set, which is a set of policies that are ESR dominant. Finally, we define a new multi-objective distributional tabular reinforcement learning (MOT-DRL) algorithm to learn the ESR set in a multi-objective multi-armed bandit setting.