“…To date, a number of VEs have been used for people with IDD, permitting an examination of the potential of virtual reality and virtual games for teaching life skills, such as route learning (Mengue-Topio et al, 2011), street crossing (Wright & Wolery, 2011), preparation for giving witness evidence in a court of law (Cooke et al, 2002), coping during natural disasters such as earthquakes (Tarnanas & Manos, 2001), shopping (Tam et al, 2005), improving physical fitness (Lotan et al, 2009;, augmenting sensorimotor functioning (Wuang et al, 2011), and increasing cognitive skills, such as assessing sequential time passage (Passig, 2009) and spatial perception (Akhutina et al, 2003). Other researchers have studied the practicality of VEs for social skills training (Parsons & Mitchell, 2002;Standen et al, 1998) and as a medium for leisure activities (Walker & Sylwester, 1998;Yalon-Chamovitz & Weiss, 2008).…”