1997
DOI: 10.2307/3152064
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Too Little, Too Early: Introduction Timing and New Product Performance in the Personal Digital Assistant Industry

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Cited by 121 publications
(88 citation statements)
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“…George Lucas, who shot the second part of his Star Wars saga entirely on digital video cameras, is known for stating: "I can safely say that I'll never shoot another film on film" (Screen Digest 2002). Tradeoffs between development time, production cost, and product quality have already received attention from marketing researchers (e.g., Cohen, Eliashberg and Ho 1996;Bayus 1997;Bayus, Jain and Rao 1997;Hauser 2001;Bajaj, Kekre and Srinivasan 2004). It seems worthwhile to adapt the models they have proposed to the peculiar context of the motion picture industry.…”
Section: The Benefits Of Digital Technology Will Change the Productiomentioning
confidence: 99%
“…George Lucas, who shot the second part of his Star Wars saga entirely on digital video cameras, is known for stating: "I can safely say that I'll never shoot another film on film" (Screen Digest 2002). Tradeoffs between development time, production cost, and product quality have already received attention from marketing researchers (e.g., Cohen, Eliashberg and Ho 1996;Bayus 1997;Bayus, Jain and Rao 1997;Hauser 2001;Bajaj, Kekre and Srinivasan 2004). It seems worthwhile to adapt the models they have proposed to the peculiar context of the motion picture industry.…”
Section: The Benefits Of Digital Technology Will Change the Productiomentioning
confidence: 99%
“…The literature on technological innovation is reviewed by Bayus (1995), Kamien and Schwartz (1982), and Reinganum (1989). We summarize below those areas of the literature that are most closely related to our model, indicating how our approach differs.…”
Section: Related Workmentioning
confidence: 99%
“…However, a longer development stage delays the commencement of these higher profits. For examples of these models, see Dutta et al (1995), Reinganum (1982), Cohen et al (1996bCohen et al ( , 1996a, Bayus et al (1997), and Bayus (1998). Although these models focus on the development and marketing aspects of innovation, they incompletely address the dynamic nature of this process.…”
Section: Related Workmentioning
confidence: 99%
“…Bayus (1997) finds that fast development of low-quality products is optimal only when the market window is short, the competitor is relatively weak, and the development cost curve is relatively steep. In a game-theoretic model, Bayus et al (1997) find that a profit-maximizing firm with a new technology may choose to be the first to market or wait and enter with a better product, depending on cost and market parameters. Klastorin and Tsai (2004) examine the choice of product design complexity (fixing development time) and price in a duopoly.…”
Section: Literature Reviewmentioning
confidence: 99%