Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems 2020
DOI: 10.1145/3313831.3376787
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Toward Immersive Self-Driving Simulations: Reports from a User Study across Six Platforms

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Cited by 34 publications
(17 citation statements)
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“…While most VR driving simulators are placed in indoor lab environments, for example, Ghiurãu et al (2020) investigate see-through AR concepts in real vehicle while the driver is wearing a VR HMD. A recent comparative study between six different autonomous driving simulation platforms with varying levels of visual and motion fidelity conducted by Yeo et al (2020) shows that MR and VR HMDs surpass simple monitor setups for driving simulators, even more so, when applied in a real vehicle.…”
Section: Virtual Reality Driving Simulatorsmentioning
confidence: 99%
“…While most VR driving simulators are placed in indoor lab environments, for example, Ghiurãu et al (2020) investigate see-through AR concepts in real vehicle while the driver is wearing a VR HMD. A recent comparative study between six different autonomous driving simulation platforms with varying levels of visual and motion fidelity conducted by Yeo et al (2020) shows that MR and VR HMDs surpass simple monitor setups for driving simulators, even more so, when applied in a real vehicle.…”
Section: Virtual Reality Driving Simulatorsmentioning
confidence: 99%
“…Due to how the overlay works, virtual objects cannot completely occlude the real environment as they will always be transparent. [48], [49], [75], [76], [78] Custom User Preference 10 (11.1%) [36], [60], [67]- [69], [73], [86], [95], [97], [105] Presence Questionnaire (PQ) [57] Presence 7 [59], [60], [66], [74], [84], [ [43], [43], [56], [72], [96], [108], [113], [118], [119] Custom User Performance 7 (100%) [106], [112], [120]- [124] Simulator Sickness Questionnaire (SSQ) [125] Physiologic Responses 8 [56], [61], [66], [106], [110], [112], [126] Motion Sickness Assessment Questionnaire [127] Physiologic Responses 1 [109]…”
Section: B Immersive Technologymentioning
confidence: 99%
“…Stimuli such as Wind and Thermal were only found in 2 and 1 studies, respectively. Nevertheless, active haptics setups might be highly complex as they ranged from small vibrotactile actuators [132] to torque-controlled robot arms [75], motion platform simulating the motion of vehicles [66], to prototypes synthesising texture haptic feeling [133] and mid-air haptic devices [38].…”
Section: Stimuli Consideredmentioning
confidence: 99%
“…To address these issues, numerous methods have been devised, such as having participants read narratives (Bennett et al, 2020;Janbocke et al, 2020), watch videos (Woods et al, 2006), use video games to simulate AV performance (Kohn et al, 2018), simulate car rides in virtual reality (Morra et al, 2019) or using much more realistic driving simulators (Yeo et al, 2020). VR simulations are a feasible cost-effective alternative to an expensive driving simulator and can be partnered with accessories to simulate a drive.…”
Section: Introductionmentioning
confidence: 99%
“…These studies suggest that a low fidelity AV simulator may be feasible with consumer level VR technology. VR simulation studies tend to consist of a realistic video or scenario shown to the participant, partnered with a measurement of some type, like a survey, such as Yeo et al (2020), Morra et al (2019), andLocken et al (2019) to name a few. VR is versatile and can explore various aspects of human-automation interaction, more so than in a fixed-base driving simulator.…”
Section: Introductionmentioning
confidence: 99%