Maritime area detection technology applies equipment such as high-orbit satellites, gateway ships and Unmanned Aerial Vehicles to detection. In this scenario, real-time uploading and analysis of maritime data is crucial. In the existing scenario, UAV data are gathered to the gateway ship and uploaded to the shore-based cloud via the high-orbit satellite, because the communication distance of the high-orbit satellite is far, and when the uploaded data volume is large or the access to the equipment increases, the propagation delay of the uploading of the data from the gateway ship to the satellite and the forwarding of the data from the satellite to the shore-based cloud is longer, and the processing delay of the shore-based cloud is increased, and the efficiency of the data transmission and communication will be affected as well. Aiming at the problem of increasing delay caused by communication limitations in maritime area detection, this paper proposes a maritime area detection scheme based on cloud-side collaboration. The scheme solves the problem of communication limitation from the following two aspects. First, the edge computing nodes are deployed on the ship side of the gateway, and the optimal offloading ratio is sought through game theory to offload a part of the tasks from the center cloud to the edge cloud for processing, which improves the efficiency of processing data and thus reduces the data transmission latency and data processing delay. Secondly, low-orbit (LEO) satellites are introduced to provide communication services, because low-orbit satellites have low orbital altitude and short propagation delay, which can transmit the data at the gateway ship to the shore-based cloud more quickly and improve the data transmission efficiency. Finally, it is also verified by designing experiments that the proposed scheme adopts the optimal offloading ratio and has a lower total delay than the original scheme, thus proving the effectiveness of the proposed scheme.