2018
DOI: 10.1007/978-3-319-95282-6_26
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User Experience of Markerless Augmented Reality Applications in Cultural Heritage Museums: ‘MuseumEye’ as a Case Study

Abstract: This paper explores the User Experience (UX) of Augmented Reality applications in museums. UX as a concept is vital to effective visual communication and interpretation in museums, and to enhance usability during a museum tour. In the project 'MuseumEye', the augmentations generated were localized based on a hybrid system that combines of (SLAM) markerless tracking technology and the indoor Beacons or Bluetooth Low Energy (BLE). These augmentations include a combination of multimedia content and different leve… Show more

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Cited by 44 publications
(26 citation statements)
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“…Another quality, showing the advantage of such a system, is an emergent phenomenon rising from the quality of the paper map, that is, created and prepared by authorized and qualified professionals (cartographers), which is used to synthetize and generalize spatial information in the form of a cartographic map and aims at the non-professionals helping them to undertake their spatial decisions, targeting their movements, directions, or perception of detailed location features or values. This conclusion has also been confirmed by studies of the use AR in tourism, which revealed that the user experience (UX) is formed by the correlation of AR system features and the perceptions and experience of tourists [33], both in urban heritage areas (outdoor) and inside buildings (indoor) [34].…”
Section: Mobile Ar and Paper Mapsmentioning
confidence: 55%
“…Another quality, showing the advantage of such a system, is an emergent phenomenon rising from the quality of the paper map, that is, created and prepared by authorized and qualified professionals (cartographers), which is used to synthetize and generalize spatial information in the form of a cartographic map and aims at the non-professionals helping them to undertake their spatial decisions, targeting their movements, directions, or perception of detailed location features or values. This conclusion has also been confirmed by studies of the use AR in tourism, which revealed that the user experience (UX) is formed by the correlation of AR system features and the perceptions and experience of tourists [33], both in urban heritage areas (outdoor) and inside buildings (indoor) [34].…”
Section: Mobile Ar and Paper Mapsmentioning
confidence: 55%
“…In recent years, emphasis has been placed on the construction of interactive museum systems [3,4,5,6,17,18). Many of these systems place visitors in a constructive process where they are faced with several possible paths and learning possibilities [19].…”
Section: Related Workmentioning
confidence: 99%
“…Such systems provide innovative ways of learning in order to generate pleasure and satisfaction in your visitors. Several systems allow 3D visualization including applications running on Virtual Reality and Augmented Reality systems [3,5]. These technologies combine, to a large extent, entertainment, education and learning.…”
Section: Related Workmentioning
confidence: 99%
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