This article presents an experiment conducted with an Augmented Reality musical system for music therapy. In this system, colored cards with graphic symbols replace the music keyboard. Unlike the keyboard, composed of unchangeable and fixed keys, in this system the therapist can print cards of different sizes and place them in various ways, according to the desired motor exercise. Each card represents a different musical note in the timbre of a given musical instrument. A colored virtual cube is attached to each card. A music therapist initially evaluated the system and later an experiment was conducted with a child with cerebral palsy. Results showed the potential of this software in the rehabilitation process.
Electronic games have been used to stimulate objects modeling software are used. User interacts with 3D cognitive functions such as attention, concentration and objects moving and rotating markers. AR systems can memory. This paper presents GenVirtual, which is an provide a natural, fingertip/toe tip-based interaction (hands augmented reality musical game and is proposed to help people and feet). In this case, an image processing software is used with learning disabilities. The intention is to help the patient in to track gestures from the user [2]. the following skills: creativity, attention, memory (storage and retrieval), planning, concentration, ready-response, hearingIn the health area, VR and AR have some advantages over and visual perception, and motor coordination. The therapist traditional treatments because the elements that the patients has flexibility to place the musical and visual elements, allowing face and use are virtual, they can't hurt themselves and the him to create different scenarios to each patient. GenVirtual therapist controls the stimulus generation and can repeat it as uses Augmented Reality technology to allow people with many times as necessary. AR gives a better feeling of
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