IEEE Conference on Robotics and Automation, 2004. TExCRA Technical Exhibition Based.
DOI: 10.1109/texcra.2004.1424983
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Various emotional expressions with emotion expression humanoid robot WE-4RII

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Cited by 37 publications
(31 citation statements)
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“…Gestures implemented in robots are however, until now, subject to two important limitations. Firstly, the gestures implemented in a robot are always limited to a set of gestures necessary for the current research, and often limited to one type of gestures, see [94] for an example. The reason for this can be found in the second limitation: gestures are mostly preprogrammed off-line for the current robot configuration.…”
Section: Platform Independent Flavourmentioning
confidence: 99%
“…Gestures implemented in robots are however, until now, subject to two important limitations. Firstly, the gestures implemented in a robot are always limited to a set of gestures necessary for the current research, and often limited to one type of gestures, see [94] for an example. The reason for this can be found in the second limitation: gestures are mostly preprogrammed off-line for the current robot configuration.…”
Section: Platform Independent Flavourmentioning
confidence: 99%
“…These emotions were commonly dealt with in the existing studies on emotion expression by robots [5,8,9,11,16]. In Wong et al [17], six emotions of anger, disgust, fear, happiness, surprise, sadness, and neutral were used, and age effects were confirmed for anger, disgust, fear, and sadness.…”
Section: Affective Body Motions Of the Robotmentioning
confidence: 99%
“…Itoh et al [5] developed a humanoid robot that could express several emotions including anger, sadness, and happiness, based on body motions. Marui and Matsumaru [9] explored motion expressions of three basic emotions, pleasure, sadness, and anger, by using a teddy bear robot.…”
Section: Introductionmentioning
confidence: 99%
“…Examples of relatively fast two DOF necks are ASIMO by Honda [1], the GuRoo by University of Queensland [2], the humanoid head developed by UC San Diego [3], and Maveric [4], the fast three DOF neck created at the University of Southern California. Examples of necks with a long range of motion are WE-4RII from the University of Waseda [5], QRIO by Sony [6], Cog by MIT [7], the humanoid head by the University of Karlsruhe [8], iSHA by Waseda University [9], and iCub by the Technical University of Madrid [10].…”
Section: Introductionmentioning
confidence: 99%