2017
DOI: 10.1109/mcomstd.2017.1700015
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Vehicle-to-Everything (v2x) Services Supported by LTE-Based Systems and 5G

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Cited by 778 publications
(333 citation statements)
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“…This is done to verify any observed trends. Table I summarizes the simulation parameters describing the physical environment for both scenarios in terms of the number of vehicles, number of nodes, and the [7][8][9][10][11][12][13][14][15] computational resources available at these nodes [54]- [56]. The results are averaged over 100 runs for each value.…”
Section: A Simulation Setupmentioning
confidence: 99%
“…This is done to verify any observed trends. Table I summarizes the simulation parameters describing the physical environment for both scenarios in terms of the number of vehicles, number of nodes, and the [7][8][9][10][11][12][13][14][15] computational resources available at these nodes [54]- [56]. The results are averaged over 100 runs for each value.…”
Section: A Simulation Setupmentioning
confidence: 99%
“…Note that the full dimension U2X communications in the cellular Internet of UAVs is different from the existing works on the cellular vehicular to everything (V2X) for the following three reasons. First, the U2X communications are mostly utilized for data sensing and transmission, while the V2X communications are designed for improving road safety and traffic efficiency in priority [18]. Therefore, the optimization target of U2X and V2X communications are different.…”
Section: Introductionmentioning
confidence: 99%
“…The anticipated development of autonomous driving and connected vehicles will bring numerous vehicle-to-everything (V2X) applications, including both safetyservice and entertainment related services, which lead to a wide spectrum of Quality of Service (QoS) requirements in vehicular networks [1]. Provisioning of V2X services require diverse data rate, reliability and latency from vehicular networks [2], [3].…”
Section: Introductionmentioning
confidence: 99%