Seminal Graphics 1998
DOI: 10.1145/280811.281030
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View interpolation for image synthesis

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Cited by 117 publications
(161 citation statements)
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“…That is, continuous camera translation is not supported in this approach. To avoid this problem, a warp function is employed to establish the relative movement of each pixel with respect to camera movement 5,6,7,8 . In general, a reliable warp function is hard to obtain automatically for a real environment whose exact geometry is not available.…”
Section: Related Workmentioning
confidence: 99%
“…That is, continuous camera translation is not supported in this approach. To avoid this problem, a warp function is employed to establish the relative movement of each pixel with respect to camera movement 5,6,7,8 . In general, a reliable warp function is hard to obtain automatically for a real environment whose exact geometry is not available.…”
Section: Related Workmentioning
confidence: 99%
“…The depth value defines a correspondence between the pixel and a point in 3-D space. This is exploited by the so-called image reprojection 4,18,17 , also referred to as 3-D image warping. One basic problem of reprojection is the change in sampling density between the reference image and the desired view.…”
Section: Related Workmentioning
confidence: 99%
“…Image-based modeling and rendering (IBMR) is a new paradigm in computer graphics, which has gained considerable popularity and has been the subject of much recent research in the field. In this paradigm, a 3D scene is modeled as a collection of reference images, rather than a set of conventional geometric primitives 2,13 . Novel views of a scene can then be synthesized from this collection of images using a variety of interpolation and re-projection techniques 2,6,11,13,18 .…”
Section: Introductionmentioning
confidence: 99%
“…In this paradigm, a 3D scene is modeled as a collection of reference images, rather than a set of conventional geometric primitives 2,13 . Novel views of a scene can then be synthesized from this collection of images using a variety of interpolation and re-projection techniques 2,6,11,13,18 . IBMR possesses several important advantages over traditional modeling and rendering: (i) the images can be of real world scenes, thus making the task of modeling such scenes much easier; (ii) image-based rendering algorithms are typically inexpensive and can be carried out on general purpose computers; (iii) the rendering time is typically independent of the geometrical and physical complexity of the scene being rendered.…”
Section: Introductionmentioning
confidence: 99%
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