1995
DOI: 10.1016/0097-8493(95)00049-6
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Virim: A massively parallel processor for real-time volume visualization in medicine

Abstract: Architecture and applications of a massively parallel processor are described. Volumes of 256×256×128 voxels can be visualized at a frame rate of 10 Hz using volume oriented visualization algorithms. A prototype of the scalable and modular system is currently set up. 3D rotation around an arbitrary rotation axis, perspective, zooming, and arbitrary gray value mapping are provided in real-time. Multi-user access over high-speed networks is possible. A volume oriented visualization algorithm is used that is tail… Show more

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Cited by 24 publications
(20 citation statements)
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“…This involves a rotation transformation. Straightforward hardware implementation of volume rotation is very expensive [5,7]. Rotation requires global communication and could cause memory contention while writing data back to the distributed memory modules.…”
Section: Shearing On the Cube Architecturementioning
confidence: 99%
“…This involves a rotation transformation. Straightforward hardware implementation of volume rotation is very expensive [5,7]. Rotation requires global communication and could cause memory contention while writing data back to the distributed memory modules.…”
Section: Shearing On the Cube Architecturementioning
confidence: 99%
“…Second, most work in InfoVis involves data discovery (i.e. finding insight in large datasets and databases) and not data presentation methods: little literature is available on real-time decision making [21][22][23][24] and related work in Defense and Intelligence is mostly classified. Third, InfoVis work has tended to be simplistic, visually naïve and/or highly academic and fail to address real InfoVis demands of real users confronting real time and complex data representation problems.…”
Section: State Of the Art In Scivis And Infovismentioning
confidence: 99%
“…These are disadvantages for hardware implementations. VIRIM [2] is one of typical real-time parallel rendering system in this scheme. It is a parallel rendering system for both parallel and perspective projections, but not organized in a complete parallel-pipeline structure for VLSI implementation.…”
Section: Sample-order Schemementioning
confidence: 99%
“…systolic array, of the method: (1) how to bound a number of voxles to be convoluted and (2) how to organize a convolution. A n umber of voxels to be convoluted in one dimension, M, is computed by: M = 1 + k=k 0 ; (2) where k yy is the slice number or the distance from the base plane and k 0 the distance between the eye position (the center of projection) and the base plane as y A plane the most perpendicular to the viewing vector, which includes the front face of the volume. yy We use notation (x; y; z) for the dataset description and (i; j; k) for that of transformed as shown in Fig.…”
Section: Issues Of Perspective Projectionsmentioning
confidence: 99%