2018
DOI: 10.23917/ppd.v1i2.6717
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Virtual Mathematics Kits (Vmk): Mempromosikan Media Digital Dalam Literasi Matematika

Abstract: The digital era makes education begin to be contaminated with technology. This study aim to determine the effectiveness of Virtual Mathematics Kits (VMK) viewing by student' mathematical literacy. The VMK was used in extracurricular activities based on mathematical literacy. 83 elementary school students (grade 5) in 4 school participated in this study. There were two intervention classes and two non-intervention classes. All classes were given mathematical literacy activities for 6-weeks period (90-min each w… Show more

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Cited by 6 publications
(6 citation statements)
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“…These difficulties must be overcome immediately because mathematics is an PRINTED ISSN 2406-8012 30 important science in the practice of daily life (Amalia et al, 2020). A medium is needed to make mathematical objects dynamic and manipulatable (Sholikhah & Pradana, 2018). Learning media in educational games can increase students' enthusiasm for learning mathematics (Amanda, 2019).…”
Section: Problem Of Studymentioning
confidence: 99%
“…These difficulties must be overcome immediately because mathematics is an PRINTED ISSN 2406-8012 30 important science in the practice of daily life (Amalia et al, 2020). A medium is needed to make mathematical objects dynamic and manipulatable (Sholikhah & Pradana, 2018). Learning media in educational games can increase students' enthusiasm for learning mathematics (Amanda, 2019).…”
Section: Problem Of Studymentioning
confidence: 99%
“…Media berbasis digital merupakan media pembelajaran yang dapat digunakan dan diaplikasaikan maupun dioperasikan melalui handphone, laptop, PC dan lain sebagainya. Media digital dalam pembelajaran matematika memiliki berbagai jenis bentuk seperti macromedia flash, e-modul, komik elektronik, video pembelajaran, powtoon, Virtual Mathematics KITS (geogebra, mathlab) (Sholikhah & Pradana, 2018), dan berbagai aplikasi evaluasi pembelajaran matematika berbasis permainan. Penelitian terdahulu (Haara et al, 2017) mengemukakan bahwa matematika merupakan kemampuan yang dapat dilatih terutama dalam mengembangkan keterampilan matematika.…”
Section: Pendahuluanunclassified
“…Berdasarkan penelitian terdahulu dapat difokuskan pada kajian media digital pembelajaran matematika menggunakan aplikasi berbantuan smartphone maupun computer. Penggunaan media digital seperti VMK, Geoshape, aplikasi dalam pembelajaran materi geometri mampu 1) meningkatkan motivasi dan daya Tarik peserta didik dalam belajar matematika (Setiyana & Kusuma, 2021); (Aprilia Fani et al, 2020); (Salim Nahdi & Cahyaningsih, 2018);2) meningkatkan literasi matematika peserta didik (Sholikhah & Pradana, 2018); serta meningkatkan hasil belajar peserta didik (Hariyono & Widhi, 2021); (Muthy & Pujiastuti, 2020). Hal ini dikarenakan media digital memiliki karakteristik audio visual yang dapat meningkatkan efektifitas dan efisiensi waktu dalam mengoperasikannya (Akkan, 2012); membantu memahami konsep matematika dan meminimalisir kesalahan konsep bagi peserta didik (Nurdin et al, 2019).…”
Section: Pembahasanunclassified
“…Study Design Quantum learning model are that(1) it takes a long time to cultivate understanding in learning, (2) difficulty in identifying student skills, and (3) it requires real experience. Learning media is needed to help present abstract concepts into concrete concepts so that students easily understand them[17]. IT-based learning media can unite learning to be more efficient and effective, according to Permendikbud No.…”
mentioning
confidence: 99%