2005
DOI: 10.1093/ietisy/e88-d.5.836
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Visualization of Text-Based Dialog in a Virtual Classroom for e-Learning

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Cited by 7 publications
(5 citation statements)
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“…The execution speed of computers has increased; and an abundance of software games, e-learning activities, and simulated laboratories can be experienced via three-dimensional (3-D) virtual reality (VR) interfaces (Ariyasu, Yamada, Sumiyoshi, Shibata & Yagi, 2005;Bellamine, Abe, Tanaka & Taki, 2005;Christou, Efremidis, Tiropanis & Kalis, 2007;Corter, Nickerson, Esche, Chassapis, Im & Ma, 2007). Recently, the Ministry of Education of Taiwan has been promoting ICT for course instruction and is carrying out integrated courses composed of classroom teaching and computer-assisted instruction (CAI), but very few CAI teaching materials utilize 3-D VR software.…”
Section: Introductionmentioning
confidence: 99%
“…The execution speed of computers has increased; and an abundance of software games, e-learning activities, and simulated laboratories can be experienced via three-dimensional (3-D) virtual reality (VR) interfaces (Ariyasu, Yamada, Sumiyoshi, Shibata & Yagi, 2005;Bellamine, Abe, Tanaka & Taki, 2005;Christou, Efremidis, Tiropanis & Kalis, 2007;Corter, Nickerson, Esche, Chassapis, Im & Ma, 2007). Recently, the Ministry of Education of Taiwan has been promoting ICT for course instruction and is carrying out integrated courses composed of classroom teaching and computer-assisted instruction (CAI), but very few CAI teaching materials utilize 3-D VR software.…”
Section: Introductionmentioning
confidence: 99%
“…Table 1 shows comparison between proposed system (Reach) and other systems. The major difference from Yamada's system (Yamada et al 2005) is that the use of past sentences in "Talk log" window. When a participants/learner decides to submit a sentence in private workspace as an opinion, "Shift" plus "Enter" are pressed, and then it is displayed in the Talk log window.…”
Section: Fig 1 Illustration Of Problems In Chatmentioning
confidence: 96%
“…Interest is the incentive and motive for study. To promote this interest, Ariyasu (2005) proposed a procedure for automatically adding stage directions to dialog text based on who is speaking and what they are saying, thereby turning the discussions into a combination of images and sound that learners found more interesting. They have also built a virtual classroom system using 3D CG (computer graphics).…”
Section: Visual Representation Of the Learning Content Or Learning Objectsmentioning
confidence: 99%
“…All mean values of the questions are higher than or equal to 4.00, which means that the students hold affirmative opinions. In fact, existing studies found that an animated character can render a learning system more entertaining or engaging [3], [21], [22]. Virtual characters make learning systems more life-like, and this increases students' attention and motivation to stay in a learning environment.…”
Section: Tablementioning
confidence: 99%