Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems 2015
DOI: 10.1145/2702123.2702467
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Walking by Drawing

Abstract: This paper describes a study of algorithmic living with Trace, a mobile mapping application that generates walking routes based on digital sketches people create and annotate without a map. In addition to creating walking paths, Trace enables people to send the paths to others. We designed Trace to explore the possibility of emphasizing guided wandering over precise, destination-oriented navigation. Studies of sixteen people's use of Trace over roughly one week reveal how walkers find Trace both delightful and… Show more

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Cited by 18 publications
(11 citation statements)
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“…This could include navigation systems that allow a user to triangulate information from multiple sources. Additionally, users with disabilities could enroll access partners [45,61] to suggest alternative routes or to explain segments undiscernible by technology.…”
Section: Navigation and Interdependencementioning
confidence: 99%
“…This could include navigation systems that allow a user to triangulate information from multiple sources. Additionally, users with disabilities could enroll access partners [45,61] to suggest alternative routes or to explain segments undiscernible by technology.…”
Section: Navigation and Interdependencementioning
confidence: 99%
“…Another work that explicitly addresses GPS art is that of Rosner et al [8], which focuses on the humancomputer interaction aspect of the software supporting the route computation task. The goal of this work was to motivate users to explore the city by tracing figures sent to them by friends and annotated with little personal messages.…”
Section: Related Workmentioning
confidence: 99%
“…Riot began as a part of a wider investigation of public IoT, the sorts of connected digital systems and modes of interaction that might support public engagement. Our early work included design investigations of people's movement through public space and modes of lighting along such paths [17,38,39]. As our work continued, we quickly turned our attention to restrooms-spaces integral to participation in public life, yet often overlooked in popular depictions of the internet of things, public or otherwise.…”
Section: Our Projectmentioning
confidence: 99%