2017
DOI: 10.1007/s10551-017-3688-y
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Wanting More, Getting Less: Gaming Performance Measurement as a Form of Deviant Workplace Behavior

Abstract: Investigating the causes of unethical behaviors in academia, such as scientific misconduct, has become a highly important research subject. The current performance measurement practices (e.g., equating research performance with the number of publications in top-tier journals) are frequently referred to as being responsible for scientists' unethical behaviors. We conducted qualitative semistructured interviews with different stakeholders of the higher education system (e.g., professors and policy makers; N = 43… Show more

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Cited by 17 publications
(16 citation statements)
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References 92 publications
(138 reference statements)
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“…In common with similar forms of externally imposed organisational evaluations (e.g. Graf et al 2019), we therefore show that ESG ratings may lead organisations to gaming-type behaviour.…”
Section: Discussionsupporting
confidence: 65%
See 1 more Smart Citation
“…In common with similar forms of externally imposed organisational evaluations (e.g. Graf et al 2019), we therefore show that ESG ratings may lead organisations to gaming-type behaviour.…”
Section: Discussionsupporting
confidence: 65%
“…Work in other domains has documented how performance measurement may even lead to unethical behaviour as actors find ways of manipulating evaluations (e.g. Graf et al 2019). To the extent that some firms in our sample appear to have gamed ratings, such observations receive a degree of endorsement.…”
Section: Discussionmentioning
confidence: 95%
“…While this approach to rewarding or punishing performance does not excuse gaming, it provides a logical explanation as to why some academics may engage in gaming. Graf et al (2019) argued that gaming occurs because PM systems reward academics for meeting performance targets but do not reward them for engaging in ethical conduct.…”
Section: Rewards/penaltiesmentioning
confidence: 99%
“…Like other qualitative studies (e.g. Graf et al, 2019), our research is not best suited to determine precisely how much gaming behaviour is taking place or the extent to which it is attributable to organisational factors versus individual factors. Future research could use other methodologies to assess the scale of gaming such as anonymous questionnaire designs and quantitatively examine causal relations between organisational and individual factors and their links to gaming behaviours.…”
Section: Limitations and Suggestions For Future Researchmentioning
confidence: 99%
“…Authors have claimed that deviant behavior is an adaptation to the working environment (Dalal, 2005; Graf et al , 2017). The first contribution extends this important line of investigation by demonstrating how the perceived threat of terrorism due to regular contact with a delicate environment influences the incidence of production deviance.…”
Section: Discussionmentioning
confidence: 99%