2013
DOI: 10.1145/2508363.2508420
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Wave-ray coupling for interactive sound propagation in large complex scenes

Abstract: Figure 1: Our hybrid technique is able to model high-fidelity acoustic effects for large, complex indoor or outdoor scenes at interactive rates: (a) building surrounded by walls, (b) underground parking garage, and (c) reservoir scene in Half-Life 2. AbstractWe present a novel hybrid approach that couples geometric and numerical acoustic techniques for interactive sound propagation in complex environments. Our formulation is based on a combination of spatial and frequency decomposition of the sound field. We u… Show more

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Cited by 56 publications
(35 citation statements)
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“…Other wave-based methods include boundary element [14] and finite element [15] methods, although FDTD is often preferred due to its ease of implementation and parallelization. Hybridizations of wave and geometric methods have also been studied [16], [17].…”
Section: Introductionmentioning
confidence: 99%
“…Other wave-based methods include boundary element [14] and finite element [15] methods, although FDTD is often preferred due to its ease of implementation and parallelization. Hybridizations of wave and geometric methods have also been studied [16], [17].…”
Section: Introductionmentioning
confidence: 99%
“…While wave-based methods generally produce more accurate results, it remains an open challenge to build a real-time universal wave solver. Recent advances such as parallelization via rectangular decomposition [36], pre-computation acceleration structures [34], and coupling with geometric acoustics [46,68] are used for interactive applications. It is also possible to precompute low-frequency wave-based propagation effects in large scenes [43], and to perceptually compress them to reduce runtime requirements [42].…”
Section: Related Workmentioning
confidence: 99%
“…Monte Carlo rendering of wave optics e ects has recently a racted increased a ention in computer graphics. A primary focus has been on rendering di raction and speckle e ects generated by surface microgeometry (Bergmann et al 2016;Cuypers et al 2012;Stam 1999;Werner et al 2017;Yan et al 2018;Yeh et al 2013), without tackling volumetric sca ering. Some approaches focusing on scattering and speckle e ects can be found in the optics literature (Lu et al 2004;Pan et al 1995;Schmi and Knü el 1997).…”
Section: Related Workmentioning
confidence: 99%