“…Thanks to technology, we may have information about places we have never seen or envisioned, or have a chance for learning by doing and experiencing events that we cannot experience daily (İnceelli, 2005). Nowadays simulation (Akdeniz, Öztürk & Bakırcı, 2017;Kim, Park, Lee, Yuk & Lee, 2001), augmented reality (Erbaş & Demirer, 2014;Koçoğlu, Akkuş & Özhan, 2018) and virtual reality (Tepe, Kaleci & Tüzün, 2016) have been very popular technologies that offer an opportunity to learn and vitalization technologies with experience. The common point of the three technologies is that they offer opportunities for living in virtual or semi-virtual environments (Akdeniz, Öztürk & Bakırcı, 2017;Emre, Selçuk, Budak, Bütün, & Şimşek, 2019).…”