The minimization of tool switches problem (MTSP) seeks a sequence to process a set of jobs so that the number of tool switches required is minimized. The MTSP is well known to be NP-hard. This paper presents a new hybrid heuristic based on the Biased Random Key Genetic Algorithm (BRKGA) and the Clustering Search (CS). The main idea of CS is to identify promising regions of the search space by generating solutions with a metaheuristic, such as BRKGA, and clustering them to be further explored with local search heuristics. The distinctive feature of the proposed method is to simplify this clustering process. Computational results for the MTSP considering instances available in the literature are presented to demonstrate the efficacy of the CS with BRKGA.
This article deals with evolutionary artificial neural network (ANN) and aims to propose a systematic and automated way to find out a proper network architecture. To this, we adapt four metaheuristics to resolve the problem posed by the pursuit of optimum feedforward ANN architecture and introduced a new criteria to measure the ANN performance based on combination of training and generalization error. Also, it is proposed a new method for estimating the computational complexity of the ANN architecture based on the number of neurons and epochs needed to train the network. We implemented this approach in software and tested it for the problem of identification and estimation of pollution sources and for three separate benchmark data sets from UCI repository. The results show the proposed computational approach gives better performance than a human specialist, while offering many advantages over similar approaches found in the literature.
We propose simple heuristics for the assembly line worker assignment and balancing problem. This problem typically occurs in assembly lines in sheltered work centers for the disabled. Different from the well-known simple assembly line balancing problem, the task execution times vary according to the assigned worker. We develop a constructive heuristic framework based on task and worker priority rules defining the order in which the tasks and workers should be assigned to the workstations. We present a number of such rules and compare their performance across three possible uses: as a stand-alone method, as an initial solution generator for metaheuristics, and as a decoder for a hybrid genetic algorithm. Our results show that the heuristics are fast, they obtain good results as a stand-alone method and are efficient when used as a initial solution generator or as a solution decoder within more elaborate approaches.
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