This article discusses an augmented reality game as a way of subjectivizing visitor experience at cultural heritage locations. The text describes the starting point, development aims, and some initial user data of the Lights On! game while contextualizing the game's development with relevant discussion concerning the use of ludic and narrative augmented reality elements in enhancing the experience of place at historical sites. The initial user data were collected via an in-app questionnaire and learning diaries. The results indicate that the game was well suited for children, whose imaginations were stirred by gaming on-location at the sites. It seems that with an appropriate implementation, an AR game can offer visitors an alternative way of experiencing cultural heritage attractions that creates significant added value to the user.
The article highlights aspects that should be considered during an open Research, Development, and Innovation (RDI) process cycle to improve the utilization of research data and foster open cooperation between higher education and businesses. The viewpoint here is in publicly funded joint research projects of the universities of applied sciences (UAS), the concept is, however, applicable in other higher education and research organizations as well. There are various challenges related to research data management in general as well as to the openness and reuse of data and results. The findings of this article are based on the results of a two-day expert workshop, and these results are interlinked with five phases of an open RDI process cycle: planning, implementation, documentation, sharing, and commercialization. Various drivers and barriers can be identified in different stages of the process. On a general level, special attention must be paid to critical factors such as ownership and sharing of data and results, confidential information and business secrets as well as following the requirements of the Open Science (OS) policies of the participating organizations and funders. This article also highlights several best practices that should be considered in each phase of an open RDI process cycle with businesses.
Open Science (OS) and Research has reached mixed maturity levels in Finland. The meaning of the national project in the ecosystem of Finnish universities of applied sciences (UAS) is to enhance and elaborate OS and Open Education (OE) activities. Future actions were defined based on a survey and interviews carried out in the Finnish UAS sector during 2018 and 2019. The aim of both data collections was to evaluate the current status and attitudes towards open Research, Development, and Innovation (RDI) among staff members. Another purpose was to define the need for internal support services concerning open RDI and OE and to identify knowledge gaps. The results revealed several gaps in understanding OS and OE initiatives. Real-life actions were mostly vague, and the respondents experienced the need for support. On the other hand, the attitudes towards open RDI were positive, and the issue aroused questions and reflections. This study revealed gaps in knowledge and actions in Finnish UAS sectors. These results have been the basis of development actions such as joint workshops, educational webinars, and common instructions. The future plan includes the establishment of an experts' network for supporting open RDI and Education.
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