The success of vocational education cannot be separated from the proper management of learning by its objectives. This study aims to explore the pitfalls and the needs of practical teaching in the Vocational High School of Automation and Office Management Program (AOMP) in Yogyakarta city. This research uses a descriptive method with a qualitative approach. The data obtained were analyzed by using the qualitative analysis model of Miles and Huberman with stages: data reduction, presenting data, verifying data, and concluding data. The results of this study show that the complex equations that are occurred in practical learning of the Vocational High School of AOMP are including the absence of practical teaching materials that are relevant to the industry, there is no specific time for practical learning, lack of facilities and infrastructures, deficiency tools and time to use office laboratories, and there are new types of jobs in the office workforce that are difficult to be followed. Moreover, these matters are complicated for schools to be embodied in the form of practical learning, resulting in poorly trained vocational students in doing their duty that fit the areas of expertise learned. This hardship implies that vocational students become less confident in doing their jobs in the industry either during an internship program or when working in the industry. This research is limited to pitfalls that occur in Yogyakarta City and in schools, which are the subject of this research.
Office practice learning in Vocational High Schools (VHS) is not fully following the needs of the industry because the learning carried out is still partial to each Basic Competence (KD) in the curriculum. The purpose of this study is to reveal the validity of the product resulting from the development of the office practice module using the role-playing method based on industry needs. This research is a type of development research using the ADDIE model. The research results are focused on the module assessment results by material experts, design experts, and learning experts. The results of this study indicate that the module is considered very feasible by the expert with an average score of 4.44 out of a maximum score of 5. The assessment of the material expert is 4.50, the assessment of the learning expert is 4.30, and the assessment of the design expert is 4.52. Thus, it can be stated that the resulting product is valid and feasible to use for the target group. Modules that are valid and feasible to use are expected to achieve the learning objectives that have been set.Pembelajaran praktik perkantoran di Sekolah Menengah Kejuruan (SMK) belum sepenuhnya sesuai dengan kebutuhan Industri karena pembelajaran yang dilakukan masih bersifat parsial pada tiap Kompetensi Dasar (KD) yang ada di dalam kurikulum. Tujuan dari penelitian ini adalah untuk mengungkap validitas produk hasil pengembangan modul praktik perkantoran menggunakan metode role-playing berdasarkan kebutuhan industri. Penelitian ini merupakan jenis penelitian pengembangan dengan menggunakan model ADDIE dimana hasil penelitian difokuskan pada hasil penilaian modul oleh para ahli yang terdiri dari ahli materi, ahli desain, dan ahli pembelajaran. Hasil penelitian ini menunjukkan bahwa modul dinilai sangat layak oleh ahli dengan nilai rata-rata 4,44 dari skor maksimal 5. Penilaian ahli materi 4,50, penilaian ahli pembelajaran 4,30, dan penilaian ahli materi. dari ahli desain adalah 4,52. Dengan demikian, dapat dinyatakan bahwa produk yang dihasilkan valid dan layak digunakan untuk kelompok sasaran. Modul yang valid dan layak digunakan diharapkan dapat mencapai tujuan pembelajaran yang telah ditetapkan.
Abstrak Seluruh organisasi baik organisasi bisnis dan nonbisnis menghadapi ancaman fraud yang sulit untuk dihindari. Fraud menyebabkan kerugian yang tidak dapat diperkirakan jumlahnya dengan pasti sehingga organisasi melalui auditor internal harus mampu melakukan mitigasi pada kasus fraud. Penelitian ini mendeskripsikan kompetensi auditor internal dan perlunya kompetensi tersebut terhadap kemampuan pendeteksian fraud. Penelitian ini menggunakan teori konstruktivisme dan teori kompetensi untuk mendeskripsikan kompetensi auditor internal dan pengembangannya dalam melaksanakan pekerjaan mereka, terutama yang berkaitan dengan kemampuan pendeteksian fraud. Penelitian ini menggunakan metode kualitatif dengan pendekatan studi kasus pada Satuan Internal Universitas Negeri Yogyakarta (SPI UNY) melalui teknik wawancara mendalam dan dokumentasi. Penelitian ini memanfaatkan rerangka kompetensi auditor internal The Institute Internal Auditor (IIA). Kompetensi auditor internal dianalisis secara deskriptif dengan reduksi data, penyajian secara naratif, dan penarikan simpulan terhadap kemampuan pendeteksian fraud yang melekat pada fungsi auditor internal SPI UNY.Penelitian ini menyimpulkan bahwa SPI UNY tidak memiliki dan memprioritaskan prosedur pendeteksian fraud sehingga kompetensi belum secara optimal dimanfaatkan untuk pendeteksian fraud. Auditor internal hanya mengandalkan firasat dan perasaan untuk pendeteksian fraud. Padahal, auditor internal telah memiliki kompetensi inti yang baik dalam pelaksanaan pekerjaan rutin.
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