Visuospatial experience, the prolonged engagement in a demanding visual task, obtained through action video game play enhances several visual and cognitive processes. The underlying mechanisms involved in these processes, however, remain unclear. Here we demonstrate that experience with action video games modulates early sensory processing, resulting in increases sensitivity to salient visual events that capture attention. In two experiments, we show using a Temporal Order Judgment (TOJ) and a Signal Detection Paradigm (d') that action video game players show greater sensitivity to exogenous sensory events in the visual array. These results suggest that visuospatial experience modulates the earliest sensory aspects of visual processing.
This paper studies the design and implementation of finite-impulse response (FIR) and infinite-impulse response (IIR) variable digital filters (VDFs), whose frequency characteristics can be controlled continuously by some control or tuning parameters. A least squares (LS) approach is proposed for the design of FIR VDFs by expressing the impulse response of the filter as a linear combination of basis functions. It is shown that the optimal LS solution can be obtained by solving a system of linear equations. By choosing the basis functions as piecewise polynomials, VDFs with larger tuning range than that of ordinary polynomial based approach results. The proposed VDF can be efficiently implemented using the familiar Farrow structure. Making use of the FIR VDF so obtained, an Eigensystem Realization Algorithm (ERA)-based model reduction technique is proposed to approximate the FIR VDF by a stable IIR VDF with lower system order. The advantages of the model reduction approach are: 1) it is computational simple which only requires the computation of the singular value decomposition of a Hankel matrix; 2) the IIR VDF obtained is guaranteed to be stable; and 3) the frequency response such as the phase response of the FIR prototype is well preserved. Apart from the above advantages, the proposed IIR VDF does not suffer from undesirable transient response during parameter tuning found in other approaches based on direct tuning of filter parameters. For frequency selective VDFs, about 40% of the multiplications can be saved using the IIR VDFs. The implementation of the proposed FIR VDF using sum-of-powers-of-two (SOPOT) coefficient and the multiplier block (MB) technique are also studied. Results show that about two-third of the additions in implementing the multiplication of the SOPOT coefficients can be saved using the multiplier block, which leads to significant savings in hardware complexity.Index Terms-Design and implementation, finite-impulse response (FIR) filters, infinite-impulse response (IIR) filters, least squares design, model reduction, multiplier block, variable or tunable digital filters.
Recent neuroimaging and neuropsychological studies have suggested that the right hemisphere, particularly frontal regions, is important for the perception of the passage of time. We examined the ability to estimate durations of up to 60 sec in a group of eight patients with unilateral neglect. When estimating multisecond intervals, neglect patients grossly underestimated all durations. On average, healthy controls (HC) demonstrated reasonably accurate estimates of all durations tested. Although the right hemisphere lesioned control patients without neglect also tended to underestimate durations, these underestimations were significantly better than the performance of the neglect group. These findings suggest a pivotal role for a right hemisphere fronto-parietal network in the accurate perception of multisecond durations. Furthermore, these findings add to a growing body of literature suggesting that neglect cannot be understood simply in terms of a bias in orienting attention to one side of space. Additional deficits of the kind demonstrated here are likely to be crucial in determining the nature and extent of the loss of conscious awareness for contralesional events.
When one is responding to targets containing a specific feature, non-predictive peripheral cues that share this feature lead to faster responses to the target, while cues that do not contain the target feature effectively are ignored, providing evidence for the role of attentional control settings (ACSs) in the contingent capture hypothesis. It is unclear, however, at what stage of processing multiple ACSs are implemented. We took advantage of the excellent temporal resolution of electroencephalography to demonstrate that the maintenance of multiple ACSs influences later stages of attentional selection rather than providing an early attentional filter. N2pc analyses for cues and targets revealed a similar degree of spatial capture for any peripheral cue, regardless of control settings, with target P3s reflecting the application of the ACS color contingencies.
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