is a third/fourth year undergraduate student of Food, Agricultural, and Biological Engineering at The Ohio State University (OSU). She worked in a chemical engineering laboratory for four semesters studying separation of human red blood cells from whole blood. For the past six semesters, she has worked as a teaching associate for OSU's fundamentals of engineering honors course-a first year, introductory course required for all honors engineering student. She also volunteers at Mount Carmel West Hospital in the pre-op/post-op department, the Dublin food pantry, and Sandlot Children's Sports Camp.
is currently a Ph.D. candidate in the Department of Engineering Education at The Ohio State University. She is currently advised by Dr. Rachel Kajfez, and is part of the RIME collaborative (https://u.osu.edu/rimetime). Her research interests include engineering identity development in K12 students, engineering education in informal settings, and women's experiences in the engineering field. Prior to coming to Ohio State, Abigail worked as a researcher at Battelle Memorial Institute in Columbus, OH. She holds a bachelor's degree in mechanical engineering from Ohio Northern University.
Our world’s complex challenges increase the need for those entering STEAM (Science, Technology, Engineering, Arts, and Math) disciplines to be able to creatively approach and collaboratively address wicked problems – complex problems with no “right” answer that span disciplines. Hackathons are environments that leverage problem-based learning practices so student teams can solve problems creatively and collaboratively by developing a solution to given challenges using engineering and computer science knowledge, skills, and abilities. The purpose of this paper is to offer a framework for interdisciplinary hackathon challenge development, as well as provide resources to aid interdisciplinary teams in better understanding the context and needs of a hackathon to evaluate and refine hackathon challenges. Three cohorts of interdisciplinary STEAM researchers were observed and interviewed as they collaboratively created a hackathon challenge incorporating all cohort-member disciplines for an online high school hackathon. The observation data and interview transcripts were analyzed using thematic analysis to distill the processes cohorts underwent and resources that were necessary for successfully creating a hackathon challenge. Through this research we found that the cohorts worked through four sequential stages as they collaborated to create a hackathon challenge. We detail the stages and offer them as a framework for future teams who seek to develop an interdisciplinary hackathon challenge. Additionally, we found that all cohorts lacked the knowledge and experience with hackathons to make fully informed decisions related to the challenge’s topic, scope, outcomes, etc. In response, this manuscript offers five hackathon quality considerations and three guiding principles for challenge developers to best meet the needs and goals of hackathon sponsors and participants.
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