This study aims to improve mathematics learning outcomes by utilizing audio-visual media in class IV B students at SDN 1 Penengahan. This type of research is classroom action research with two cycles. Each cycle consists of four stages, namely planning, action, observation, and reflection. The subjects of this study were students of class IV B at SDN 1 Penengahan for the 2022/2023 academic year, which consisted of 22 students. Prior to the study, a pre-cycle was conducted which showed only 31.8% of students scored above the KKM. After the research in the first cycle which scored above the students' KKM, which was 60%, while there was an increase in the second cycle, which was 86%. With the average posttest score of students increasing from 52.72 in the pre-cycle stage, to 66.81 in cycle I and to 82.5 in cycle II. Furthermore, the number of students who scored above the KKM has also increased, namely at the pre-cycle stage as many as 7 students, increased in cycle I to 13 students and experienced another increase in cycle II to 19 students.
Penelitian ini bertujuan untuk mengetahui efektivitas penggunaan multimedia terhadap hasil belajar peserta didik. Masalah dalam penelitian ini turunnya hasil belajar peserta didik selama dilaksanakannya moda daring atau pembelajaran jarak jauh (PJJ) yang ditetapkan pemerintah. Penelitian ini menggunakan purposive sampling. Instrument yang digunakan dalam penelitian ini adalah tes. Hasil analisis data diperoleh bahwa terdapat dampak yang signifikan dari penggunaan multimedia terhadap hasil belajar peserta didik kelas V SDN 02 Sumur Putri. Hal tersebut ditunjukan dari hasil uji Wilcoxon pretes dan postes menunjukan nilai sig 0,000<0,05, sehingga penggunaan multimedia dapat menjadi salah satu alternative untuk meningkatkan hasil belajar peserta didik dalam pembelajaran moda daring.
Currently, education is required to be better related to student learning outcomes. Learning outcomes are strongly influenced by how the teacher chooses the delivery model of learning material in the classroom. Therefore, this article was created with the aim of providing references related to learning models which in their application have been proven to improve student learning outcomes in elementary schools. In Indonesia, there are various types of learning models, each of which has its own advantages and disadvantages. On this occasion the researcher only chose one learning model, namely discovery learning. So the researchers conducted research using the meta-analysis method, which is an effort to summarize various research results by studying 5 data documents related to the use of published discovery learning models. From the research conducted, it is proven that the discovery learning model is able to help increase student activity in the learning process with students finding their own information so that it shows an increase in student learning outcomes both in elementary school.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.