ABSTRAKTujuan pengabdian masyarakat ini adalah (1) untuk mengatasi masalah dan membantu masyarakat khusunya anak-anak usia sekolah dasar yang mendapatkan hambatan pada kegiatan pembelajaran di rumah, mengingat pembelajaran yang dilakukan secara daring di lingkungan Kabupaten Bangli bagian Utara yang merupakan kawasan wilayan Kota Bangli yang terpencil, (2) Membantu siswa kelas rendah tidak punya bahan pembelajaran di rumah, (3) membantu meminjamkan fasilitas dan media pembelajaran di rumah, dan (4) membantu meringankan beban orang tua dalam mengajarkan anak-anak meraka di rumah. Kegiatan ini dilakukan dalam beberapa tahap, yaitu (1) Identifikasi masalah (2) analisis kebutuhan; (3) merancang pembinaan dan pendampingan; (4) melaksanakan pembimbingan; (5) monitoring dan Observasi hasil kegiatan; (6) pelaporan dan tindaklanjut. Hasil pengabdian ini adalah terbantunya pembelajaran daring di rumah selama masa pandemic Covid-19, orang tua siswa sudah bisa menggunakan gadget untuk pembelajaran daring anak mereka, bagi siswa kelas rendah sudah dibantu dalam menyediakan bahan ajar, meminjamkan fasilitas dan media pembelajaran dan para orang tua sangat merasa terbantukan dengan kegiatan pendampingan ini di masa pandemic Covid-19 dan dalam belajar di rumah selama masa pandemic Covid-19 dengan tetap memperhatikan protokol kesehatan. Kata kunci: sekolah dasar; pembelajaran di rumah; pandemik covid-19. ABSTRACTThe objectives of this community service are (1) to solve problems and help the community, especially elementary school-age children who face obstacles to learning activities at home, given that learning is carried out online in the northern part of Bangli Regency which is a remote area of Bangli City. , (2) Helping low-grade students who do not have learning materials at home, (3) helping to lend facilities and learning media at home, and (4) helping to ease the burden on parents in teaching their children at home. This activity is carried out in several stages, namely (1) problem identification (2) needs analysis; (3) designing guidance and assistance; (4) carry out guidance; (5) observation of activity results; (6) reporting and follow-up. The result of this service is the help of online learning at home during the Covid-19 pandemic, parents of students can use gadgets for their children's online learning, low-grade students have been assisted in providing teaching materials, lending facilities and learning media and parents are very felt helped by this assistance activity during the Covid-19 pandemic and in studying at home during the Covid-19 pandemic by still paying attention to health protocols. Keywords: elementary school; home learning; covid-19 pandemic.
ABSTRAKBeberapa siswa dari kelas 1 sampai kelas 4 ada yang mengalami kesulitan dalam membaca. Siswa yang kesulitan mengidentifikasi kata-kata dan membaca dengan lambat memiliki pemahaman bacaan yang rendah, yang merupakan tanda lain dari kesulitan membaca. Untuk mengatasi kondisi tersebut, perlu adanya bimbingan dari guru, orang tua, atau orang dewasa yang dekat dengan anak untuk memberikan bantuan dan pendampingan agar anak yang mengalami kesulitan membaca segera mendapatkan penanganan yang tepat. Kegiatan pengabdian ini bertujuan untuk pendampingan siswa SDN 1 Cempaga yang mengalami kesulitan membaca dengan harapan bahwa pengabdian ini dapat membantu siswa yang memiliki kesulitan membaca tersebut. Jenis pengabdian ini yaitu menggunakan metode pendampingan belajar secara langsung di sekolah yang dilakukan di luar jam pembelajaran berlangsung, mitra dalam pengabdian ini kurang lebih berjumlah 10 orang, Kegiatan pendampingan ini dilaksanakan selama 120 menit, pada setiap pembinaan siswa yang mengalami kesulitan belajar. Dengan di adakannya kegiatan pendampingan membaca, siswa termotivasi untuk meningkatkan kemampuan membacanya. Kata kunci: pendampingan; kesulitan; membaca ABSTRACTSome students from grade 1 to grade 4 have difficulties in reading. Students who have difficulty identifying words and read slowly have low reading comprehension, which is another sign of reading difficulties. To overcome these conditions, it is necessary to have guidance from teachers, parents, or adults who are close to children to provide assistance and assistance so that children who have difficulty reading immediately get the right treatment. This service activity aims to assist students at SDN 1 Cempaga who experience reading difficulties with the hope that this service can help students who have reading difficulties. This type of service is to use the method of direct learning assistance at school which is carried out outside the hours of learning taking place, partners in this service are approximately 10 people. This mentoring activity is carried out for 120 minutes, for each coaching of students who experience learning difficulties. By holding reading assistance activities, students are motivated to improve their reading skills. Keywords: assistance; difficulties; reading
ABSTRAKTujuan pengabdian masyarakat ini adalah membantu Sekolah Dasar Negeri 3 Pengotan untuk memberikan pelatihan ekstrakurikuler permainan tradisional dalam rangka mengenalkan permainan tradisional yang ada di daerah Bali. Pengabdian kepada masyarakat ini dilakukan karena beberapa masalah seperti (1) keseharian siswa yang lebih banyak menggunakan gadget dalam mengisi waktu luang, dimana gadget ini didapatkan dengan meminjam dari orang tua mereka untuk bermain game online, (2) maraknya permainan berbasis digital selain game online seperti gamebot, playstations, sega, exbox atau yang lainnya, dan (3) terjadi kelemahan sosial yang terjadi di lingkungan rumah, diantaranya bermain HP saat di ajak berbicara, atau sibuk dengan gadgetnya padahal ada temannya di sampingnya ataupun sedang duduk bersama anggota keluarga. Pelaksanaan kegiatan ini bertempat di SD Negeri 3 Pengotan Tahun Pelajaran 2019/2020. Tahapan pelaksanaan kegiatan pengabdian ini yaitu (1) identifikasi masalah (2) analisis kebutuhan; (3) merancang pembinaan dan pendampingan; (4) melaksanakan pembimbingan; (5) monitoring dan observasi hasil kegiatan; dan (6) pelaporan dan tindaklanjut. Hasil pengabdian ini adalah (1) siswa SD Negeri 3 Pengotan sudah mengenal beberapa jenis permainan tradisional diantaranya meong-meong, congklak, curik-curik, sentil-sentilan, cingklak, meselondor, serta metembing, dan (2) tercipta keceriaan dan terjalin kerjasama yang baik antar siswa kelas IV, V dan VI. Kata kunci: permainan tradisional; sekolah dasar. ABSTRACTThis community service aimed at assisting the SDN 3 Pengotan to introduce Balinese traditional games by implementing traditional games extracurricular. This community service was conducted because of several problems i.e. (1) most of students’ time were used for playing online games in which they used their parents’ gadget to play it, (2) there were many digital-based games other than online games such as gamebot, playstations, sega, exbox, etc, (3) there was a decrease of social activity at home, such as playing handphone when talking to others, or being busy with the gadget while having friends with or having family together. The study was conducted at SDN 3 Pengotan in academic year 2019/2020. The steps of this community service were (1) problem identification (2) needs analysis; (3) designing coaching and mentoring; (4) carry out mentoring; (5) monitoring and observing the results of activities; (6) reporting and follow-up. The results of this community service were (1) the students of SDN 3 Pengotan were familiar with some traditional games such as meong-meong, congklak, curik-curik, sentil-sentilan, cingklak, meselondor, and metembing, and (2) there was a joy and good cooperation among students of class IV, V and VI. Keywords: traditional games; elementary school.
The interactive e-book was developed to improve early reading and writing skills as log of pandemic Covid-19. The type of this research is R&D with the product of this research is the E-Book Interactive reading and writing starters. The questionnaire instrument was used as a research data collection technique. The results of the product validity test show the following results. First, the appearance of the interactive E- book product has an attractive appearance, second, the selection of an attractive typeface and the presentation of animated text in the form of a video embedded in the interactive E-book. Third, to get students involved in learning activities it is necessary to have interaction in learning, interesting content and presentations combbined with learning videos to explain the material interactively.
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