Berdasarkan hasil observasi menunjukkan bahwa keterampilan berpikir kritis siswa masih rendah. Oleh karena itu, keterampilan berpikir kritis siswa perlu ditingkatkan khususnya pada materi fluida statis, maka diterapkan model experiential learning. Model experiential leraning mengajak siswa untuk berperan aktif selama proses pembelajaran dengan mengembangkan pengalaman-pengalaman siswa. Tujuan penelitian ini untuk mengetahui keterlaksanaan pembelajaran menggunakan model experiential learning dan peningkatan keterampilan berpikir kritis siswa pada materi fluida statis. Metode dalam penelitian ini adalah pre-experimental design, dengan desain one-group pretest-posttest. Sampel penelitian adalah siswa kelas X MIA-5 SMAN 1 Rancaekek. Data keterlaksanaan pembelajaran dengan model experiential learning diperoleh melalui lembar observasi dan keterampilan berpikir kritis siswa diperoleh melalui tes uraian. Hasil penelitian selama tiga kali pertemuan menunjukkan peningkatan aktivitas guru dan siswa setiap pertemuannya dengan rata-rata 92,15% berkategori sangat baik. Terdapat peningkatan keterampilan berpikir kritis siswa pada materi fluida statis dengan rata-rata N-Gain 0,60 berkategori sedang. Hasil uji normalitas menunjukkan data tidak terdistribusi normal, maka uji hipotesis menggunakan uji Wilcoxon match pair. Diperoleh hasil > yang berarti ditolak dan diterima. Hasil ini menujukkan bahwa terdapat peningkatan keterampilan berpikir kritis siswa dengan menggunakan model experiential learning pada materi fluida statis.
This research aims to identify misconceptions that occur in Newton's law and its application based on diagnostic test results of students of class X SMAN 6 Tangerang Selatan and show sub concepts that experienced the highest misconceptions and low. The research was conducted in October 2015 - January 2016. The research method used is descriptive-quantitative. This study was conducted in two stages: stage manufacture of instruments held in SMAN 6 and 4 Tangerang Selatan and the implementation phase of the research conducted at SMAN 6 Tangerang Selatan. The instrument used is a three-tier diagnostic test. Results obtained 20 questions about the making of a valid with validity 0.64 and reliability 0.78. Results of the discussion showed misconception that occurred at 32.50% with a false positive at 20.97% and false negative amounting to 11.67% and misconceptions highest in subconcepts legal principles III Newton with a percentage of 56.92% and the lowest in the subconcepts variety of force with a percentage of 24.08%.
This study aims to determine the improvement of problem-solving skills using problem-based digital learning module. The research method used is quasi-experiment design with non-equivalent control group design. The sampling technique used is the purposive sampling of 60 subjects with 30 for the experimental class and 30 for the control class. The research result indicates the learning process both classes runs well. It is proven by the significance of the hypothesis test result which is less than α (0,005) < 0,05). It can be concluded that Ha is accepted and Ho is rejected. It means that there are differences in students' problem-solving skills in the experiment class and control class. This proves the treatment in the experimental class using problem-based digital learning module integrated with religious values can influence students' problem-solving skills better than the PowerPoint learning media used in the control class.
Abstract. This research reports a study of student worksheet based on discovery learning on Mechanical Behavior of Materials topics under Android application (Android worksheet application) for vocational high school. The samples are Architecture class X students of SMKN 4 (a public vocational high school) in Tangerang Selatan City, province of Banten, Indonesia. We made 3 groups based on Intellectual Quotient (IQ). They are average IQ group, middle IQ group and high IQ group. The method of research is used as a quasi-experimental design with nonequivalent control group design. The technique of sampling is purposive sampling. Instruments used in this research are test instruments and nontest instruments. The test instruments are IQ test and test of student's achievement. For the test of student's achievement (pretest and posttest) we provide 25 multiple choice problems. The non-test instruments are questionnaire responses by the students and the teacher. Without IQ categorized, the result showed that there is an effect of Android worksheet application on student's achievement based on cognitive aspects of Revised Bloom's Taxonomy. However, from the IQ groups point of view, only the middle IQ group and the high IQ group showed a significant effect from the Android worksheet application on student's achievement meanwhile for the average IQ group there was no effect.
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