Simulating inhomogeneous flows with different characteristic scales in different coordinate directions using the collide-and-stream based lattice Boltzmann methods (LBM) can be accomplished efficiently using rectangular lattice grids. We develop and investigate a new rectangular central moment LBM based on non-orthogonal moment basis (referred to as RC-LBM). The equilibria to which the central moments relax under collision in this approach are obtained from matching with those corresponding to the continuous Maxwell distribution.A Chapman-Enskog analysis is performed to derive the correction terms to the second order moment equilibria involving the grid aspect ratio and velocity gradients that restores the isotropy of the viscous stress tensor and eliminates the non-Galilean invariant cubic velocity terms of the resulting hydrodynamical equations. A special case of this rectangular formulation involving the raw moments (referred to as the RNR-LBM) is also constructed. The resulting schemes represent a considerable simplification, especially for the transformation matrices and isotropy corrections, and improvement over the existing MRT-LB schemes on rectangular lattice grids that use orthogonal moment basis. Numerical validation study of both the RC-LBM and RNR-LBM for a variety of benchmark flow problems are performed that show good accuracy at various grid aspect ratios. The ability of our proposed schemes to simulate flows using relatively lower grid aspect ratios than considered in prior rectangular LB approaches is demonstrated. Furthermore, simulations reveal the superior stability characteristics of the RC-LBM over RNR-LBM in handling shear flows at lower viscosities and/or higher characteristic velocities.
Lattice Boltzmann (LB) methods are usually developed on cubic lattices that discretize the configuration space using uniform grids. For efficient computations of anisotropic and inhomogeneous flows, it would be beneficial to develop LB algorithms involving the collision-and-stream steps based on orthorhombic cuboid lattices. We present a new 3D central moment LB scheme based on a cuboid D3Q27 lattice. This scheme involves two free parameters representing the ratios of the characteristic particle speeds along the two directions with respect to those in the remaining direction, and these parameters are referred to as the grid aspect ratios. Unlike the existing LB schemes for cuboid lattices, which are based on orthogonalized raw moments, we construct the collision step based on the relaxation of central moments and avoid the orthogonalization of moment basis, which leads to a more robust formulation. Moreover, prior cuboid LB algorithms prescribe the mappings between the distribution functions and raw moments before and after collision by using a moment basis designed to separate the trace of the second order moments (related to bulk viscosity) from its other components (related to shear viscosity), which lead to cumbersome relations for the transformations. By contrast, in our approach, the bulk and shear viscosity effects associated with the viscous stress tensor are naturally segregated only within the collision step and not for such mappings, while the grid aspect ratios are introduced via simpler pre- and post-collision diagonal scaling matrices in the above mappings. These lead to a compact approach, which can be interpreted based on special matrices. It also results in a modular 3D LB scheme on the cuboid lattice, which allows the existing cubic lattice implementations to be readily extended to those based on the more general cuboid lattices. To maintain the isotropy of the viscous stress tensor of the 3D Navier–Stokes equations using the cuboid lattice, corrections for eliminating the truncation errors resulting from the grid anisotropy as well as those from the aliasing effects are derived using a Chapman–Enskog analysis. Such local corrections, which involve the diagonal components of the velocity gradient tensor and are parameterized by two grid aspect ratios, augment the second order moment equilibria in the collision step. We present a numerical study validating the accuracy of our approach for various benchmark problems at different grid aspect ratios. In addition, we show that our 3D cuboid central moment LB method is numerically more robust than its corresponding raw moment formulation. Finally, we demonstrate the effectiveness of the 3D cuboid central moment LB scheme for the simulations of anisotropic and inhomogeneous flows and show significant savings in memory storage and computational cost when used in lieu of that based on the cubic lattice.
Purpose To study the efficacy of virtual reality (VR) interventional programs as a vestibular rehabilitative method for patients with uncompensated peripheral vestibular disorders. Methods The databases PubMed, Google scholar, Embase and Cochrane Library were used (up to July 2021). Studies selected in this study were controlled trials in which virtual reality was used as vestibular rehabilitative therapy in comparison to any other vestibular rehabilitative methods or medical or dietary recommendations. Comparison was made in at least one of these outcomes measures; Subjective measures such as Dizziness Handicap Inventory, Vertigo Symptom Scale—Short Form questionnaire, Activities-specific Balance Confidence questionnaire, Dizziness Analogue Scale or Visual Analogue Scale, besides objective measures as posturography. Six articles were included in the meta-analysis; tested for heterogeneity of the estimates using chi-squared and I2 tests, outcomes were expressed as mean difference and 95% CI. Estimates from included studies were pooled using the random-effect model. Results virtual reality as a vestibular rehabilitative intervention was able to improve scores of Dizziness Handicap Inventory, Vertigo Symptom Scale—Short Form questionnaire, Visual Analogue sale and posturography as outcome measures of vestibular rehabilitation. Conclusion virtual reality has a potential clinical benefit for vestibular rehabilitation in peripheral vestibular dysfunction compared with conventional vestibular rehabilitation methods. However, further research is needed to document the exact parameters of an optimal protocol for virtual reality rehabilitation, the period needed for effective rehabilitation and its side effects.
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