I argue that standard decision theories, namely causal decision theory and evidential decision theory, both are unsatisfactory. I devise a new decision theory, from which, under certain conditions, standard game theory can be derived.
Zeno argued that since at any instant an arrow does not change its location, the arrow does not move at any time, and hence motion is impossible. I discuss the following three views that one could take in view of Zeno's argument: I) the 'at-at' theory, according to which there is no such thing as instantaneous velocity, while motion in the sense of the occupation of different locations at different times is possible, ii) the 'impetus' theory, according to which instantaneous velocities do exist but these are only contingently and causally related to the temporal developments of positions, iii) the 'no instants' theory, according to which instants in time do not exist, and hence instantaneous velocities do not exist, while motion, in the sense of different areas occupied during different time intervals, is possible.I argue that, despite the fact that there have been interesting and relevant developments in mathematics and physics since the time of Zeno, each of these views still has serious drawbacks.
Richard Feynman has claimed that anti-particles are nothing but particles 'propagating backwards in time'; that time reversing a particle state always turns it into the corresponding anti-particle state.
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