This article describes results from a research project undertaken to explore the technical issues associated with integrating unstructured crowd sourced data with authoritative national mapping data. The ultimate objective is to develop methodologies to ensure the feature enrichment of authoritative data, using crowd sourced data. Users increasingly find that they wish to use data from both kinds of geographic data sources. Different techniques and methodologies can be developed to solve this problem. In our previous research, a position map matching algorithm was developed for integrating authoritative and crowd sourced road vector data, and showed promising results (Anand et al. 2010). However, especially when integrating different forms of data at the feature level, these techniques are often time consuming and are more computationally intensive than other techniques available. To tackle these problems, this project aims at developing a methodology for automated conflict resolution, linking and merging of geographical information from disparate authoritative and crowd‐sourced data sources. This article describes research undertaken by the authors on the design, implementation, and evaluation of algorithms and procedures for producing a coherent ontology from disparate geospatial data sources. To integrate road vector data from disparate sources, the method presented in this article first converts input data sets to ontologies, and then merges these ontologies into a new ontology. This new ontology is then checked and modified to ensure that it is consistent. The developed methodology can deal with topological and geometry inconsistency and provide more flexibility for geospatial information merging.
A method for matching crowd-sourced and authoritative geospatial data is presented. A level of tolerance is defined as an input parameter as some difference in the geometry representation of a spatial object is to be expected. The method generates matches between spatial objects using location information and lexical information, such as names and types, and verifies consistency of matches using reasoning in qualitative spatial logic and description logic. We test the method by matching geospatial data from OpenStreetMap and the national mapping agencies of Great Britain and France. We also analyze how the level of tolerance affects the precision and recall of matching results for the same geographic area using 12 different levels of tolerance within a range of 1 to 80 meters. The generated matches show potential in helping enrich and update geospatial data.
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Abstract. Assessing the Underworld (ATU) is a large interdisciplinary UK research project, which addresses challenges in integrated inter-asset maintenance. As assets on the surface of the ground (e.g. roads or pavements) and those buried under it (e.g. pipes and cables) are supported by the ground, the properties and processes of soil affect the performance of these assets to a significant degree. In order to make integrated decisions, it is necessary to combine the knowledge and expertise in multiple areas, such as roads, soil, buried assets, sensing, etc. This requires an underpinning knowledge model, in the form of an ontology. Within this context, we present a new ontology for describing soil properties (e.g. soil strength) and processes (e.g. soil compaction), as well as how they affect each other. This ontology can be used to express how the ground affects and is affected by assets buried under the ground or on the ground surface. The ontology is written in OWL 2 and openly available from the University of Leeds data repository: http://doi.org/10.5518/54.
This paper describes a series of new qualitative spatial logics for checking consistency of sameAs and partOf matches between spatial objects from different geospatial datasets, especially from crowd-sourced datasets. Since geometries in crowd-sourced data are usually not very accurate or precise, we buffer geometries by a margin of error or a level of tolerance σ ∈ R ≥0 , and define spatial relations for buffered geometries. The spatial logics formalize the notions of 'buffered equal' (intuitively corresponding to 'possibly sameAs'), 'buffered part of' ('possibly partOf'), 'near' ('possibly connected') and 'far' ('definitely disconnected'). A sound and complete axiomatisation of each logic is provided with respect to models based on metric spaces. For each of the logics, the satisfiability problem is shown to be NP-complete. Finally, we briefly describe how the logics are used in a system for generating and debugging matches between spatial objects, and report positive experimental evaluation results for the system.
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