Penelitian ini bertujuan untuk menganalisis tentang alat permainan edukatif berbahan limbah dalam meningkatkan kecerdasan kognitif pada anak usia dini di Raudlatul Athfal (RA) Tania, Paiton, Probolinggo. Metode penelitian yang digunakan adalah kualitatif jenis studi kasus. Guna mendapatkan gambaran tentang alat permainan edukatif berbahan limbah dalam mencerdaskan kognitif pada anak usia dini, peneliti berbaur langsung dalam pembuatan alatnya dan melakukan observasi dan mendokumentasikan aktivitas pembelajaran di lembaga tersebut. Interview dilakukan terhadap kepala sekolah dan guru di Raudlatul Athfal (RA) Tania. Hasil penelitian menunjukkan bahwa strategi guru dalam meningkatkan kecerdasan kognitif anak usia dini melalui alat permainan edukatif berbahan limbah dilakukan melalui; kegiatan persiapan, penyajian materi, menghubungkan, menyimpulkan, dan mengaplikasikan media dalam kegiatan pembelajaran. Penelitian ini memberikan implikasi bahwa guru harus memiliki inovasi dan kreatifitas dalam mengelola pembelajarannya sesuai dengan target yang ditentukannya, agar supaya mampu membangkitkan motivasi dan kecerdasan peserta didik secara totalitas.
Early childhood is a period that requires guidance and development of self-development in order to train independence. However, training independence in early childhood cannot be done carelessly and must start from small things. This study aims to examine efforts to train early childhood independence through the "I Can" program based on self-accustoming at Sinar Harapan Kindergarten, Kedopok, Probolinggo. This research uses a descriptive qualitative approach with a case study type to examine the program. After the data were collected through interviews and observations, the data analysis techniques were data reduction, data display, and data verification. The results showed that the "Aku Bisa" program consisted of routine activities carried out from the time students arrived at school until the time of learning was over and evaluation with the parents of students every two months. The implication is that efforts to train children's independence will be successful if parents also support program activities and monitor their development
This study aims to analyze the implementation of digital literacy in early childhood for children’s social and emotional development. Qualitative research was used and a case study was chosen as the research design. Data were collected by observing and recording learning activities in schools. Interviews were conducted with principals and teachers at kindergarten. Results of the study showed that digital literacy was carried out through learning analysis, learning design system, and evaluation. This study implies that teachers must have innovation and creativity in managing their learning, especially in the era of society 5.0. Digitalization could support the instructional needs based on the intended targets and generate students’ motivation and intelligence overall.
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