The Ocular Attention-Sensing Interface System (OASIS) is an innovative human-computer interface which utilizes eye movement and voice commands to communicate messages between the operator and the system. This report initially describes some technical issues relevant to the development of such an interface. The results of preliminary experiments which evaluate alternative eye processing algorithms and feedback techniques are presented. Candidate interface applications are also discussed.
This paper describes the 4th-generation model of the Human Operator Simulator (HOS-IV) as implemented on an IBM PC AT microcomputer. HOS is a general purpose simulation tool for modeling the cognitive, perceptual, and motor activities of an operator who is performing a set of tasks during the course of a mission. HOS provides the capability to model the hardware system and the external environment which impact operator workload and system performance. Discussed are the new features of HOS-IV including the user-oriented interface, knowledge representation scheme, and enhanced modeling capabilities.
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