With the explosion of video content on the Internet, there is a need for research on methods for video analysis which take human cognition into account. One such cognitive measure is memorability, or the ability to recall visual content after watching it. Prior research has looked into image memorability and shown that it is intrinsic to visual content, but the problem of modeling video memorability has not been addressed sufficiently. In this work, we develop a prediction model for video memorability, including complexities of video content in it. Detailed feature analysis reveals that the proposed method correlates well with existing findings on memorability. We also describe a novel experiment of predicting video sub-shot memorability and show that our approach improves over current memorability methods in this task. Experiments on standard datasets demonstrate that the proposed metric can achieve results on par or better than the state-of-the art methods for video summarization.
In recent years, research and development in the field of machine learning and classification techniques have gained paramount importance. The future generation of intelligent embedded devices will obviously require such classifiers working on-line and performing classification tasks in a variety of fields ranging from data mining to recognition tasks in image and video. Among different such techniques, Support Vector Machines (SVMs) have been found to deliver state of the art performance thus emerging as the clear winner.In this work, the Support Vector Machine Learning and Classification tasks are evaluated on embedded processor architectures and subsequent architectural modifications are proposed for performance improvement of the same.
Multimedia and communication algorithms from embedded system domain often make extensive use of floating-point arithmetic. Due to the complexity and expense of the floating-point hardware, final implementations of these algorithms are usually carried out using floating-point emulation in software, or conversion (manually or automatically) of the floating-point operations to fixed point operations. Such strategies often lead to semioptimal and imprecise software implementation.
This paper presents the design and implementation of a Floating-Point Unit (FPU) for an Application Specific Instruction set Processor (ASIP) suitable for embedded systems domain. Using a state-of-the-art Architecture Description Language (ADL) based ASIP design framework, the FPU is implemented in such a modular way that it can be easily adapted to any otherRISC like processor. The implemented operations are fully compliant to the IEEE 754 standard which facilitates portable software development. The benchmarking, in terms of energy, area and speed, of the designed FPU highlights the trade-offs of having a hardware FPU w.r.t. software emulation of floating-point operations.
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