We study the strategic considerations of miners participating in the bitcoin's protocol. We formulate and study the stochastic game that underlies these strategic considerations. The miners collectively build a tree of blocks, and they are paid when they create a node (mine a block) which will end up in the path of the tree that is adopted by all. Since the miners can hide newly mined nodes, they play a game with incomplete information. Here we consider two simplified forms of this game in which the miners have complete information. In the simplest game the miners release every mined block immediately, but are strategic on which blocks to mine. In the second more complicated game, when a block is mined it is announced immediately, but it may not be released so that other miners cannot continue mining from it. A miner not only decides which blocks to mine, but also when to release blocks to other miners. In both games, we show that when the computational power of each miner is relatively small, their best response matches the expected behavior of the bitcoin designer. However, when the computational power of a miner is large, he deviates from the expected behavior, and other Nash equilibria arise.
Abstract. We study the impact of fairness on the efficiency of allocations. We consider three different notions of fairness, namely proportionality, envy-freeness, and equitability for allocations of divisible and indivisible goods and chores. We present a series of results on the price of fairness under the three different notions that quantify the efficiency loss in fair allocations compared to optimal ones. Most of our bounds are either exact or tight within constant factors. Our study is of an optimistic nature and aims to identify the potential of fairness in allocations.
In sponsored search auctions, advertisers compete for a number of available advertisement slots of different quality. The auctioneer decides the allocation of advertisers to slots using bids provided by them. Since the advertisers may act strategically and submit their bids in order to maximize their individual objectives, such an auction naturally defines a strategic game among the advertisers. In order to quantify the efficiency of outcomes in generalized second price auctions, we study the corresponding games and present new bounds on their price of anarchy, improving the recent results of Paes Leme and Tardos [16] and Lucier and Paes Leme [13]. For the full information setting, we prove a surprisingly low upper bound of 1.282 on the price of anarchy over pure Nash equilibria. Given the existing lower bounds, this bound denotes that the number of advertisers has almost no impact on the price of anarchy. The proof exploits the equilibrium conditions developed in [16] and follows by a detailed reasoning about the structure of equilibria and a novel relation of the price of anarchy to the objective value of a compact mathematical program. For more general equilibrium classes (i.e., mixed Nash, correlated, and coarse correlated equilibria), we present an upper bound of 2.310 on the price of anarchy. We also consider the setting where advertisers have incomplete information about their competitors and prove a price of anarchy upper bound of 3.037 over Bayes-Nash equilibria. In order to obtain the last two bounds, we adapt techniques of Lucier and Paes Leme [13] and significantly extend them with new arguments.
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