The number of social relationships that a single human being can possibly be involved in is limited because individuals face time constraints (that is, time costs) in constructing and maintaining social relationships; furthermore, the distribution of the strength of such relationships (as measured by frequency of social interaction) looks significantly skewed (a power law distribution), that is, a few strong relationships and many weak relationships. This skewedness suggests that the costs and benefits of bonding with others depend on the strength of the social relationships: if it involves uniform costs and benefits, the distribution would not be skewed. The bonding is known as social grooming; that is, humans strategically construct their social relationships, and thus, complex human societies should also be strategically constructed. Therefore, it is important to know their strategies for understanding human societies. Previous studies provide evidence of social grooming strategies by examining the evolution and the difference between the various social grooming methods. However, quantitative laws that are important for theoretically understanding human societies are still open to investigation. Social big data is a particularly powerful tool for finding such laws. Therefore, we analyse data from six communication systems (Twitter, a social networking site providing two types of interactions, an avatar chat, a mobile phone and a short message service). We find a simple quantitative law by which social relationships are constrained Nm a (a41); here, N is the number of social relationships and m is a mean of the strength of those relationships. The fact that deep social relationships require higher costs per relationship than shallow relationships is suggested by a41 (if the both is equal then a will be 1), because the effect of m on the constraint increases with m. For exploring why a is greater than 1, we conduct an individual-based simulation where social grooming costs are assumed to increase linearly with the strength of social relationships. Our results indicate that this model fits all data sets; that is, it displays an explanation capacity for the phenomenon. In addition, an analysis of this simulation proves our assumption about the social grooming cost increasing with the strength of social relationships as being true. Moreover, it suggests that its gradient increases the width and shallowness of these relationships. The law and its causes suggest that mankind's evolution of social grooming has enabled changing social structures, and the phenomenon is because of the constraints of the social network generation. These findings will contribute towards an explanation of the evolution of the various social grooming methods of humans and their significantly large social group.
Avatar communication through the Internet has great potential to be an appropriate environment for self-disclosure and social support. Anonymity and ease of access drive selfdisclosure of even the most serious problems. Rich nonverbal communication, co-presence, and real-time interaction increase emotional closeness. However, there has not been much research with regard to examining social support in avatar communication. In this paper, we aim to facilitate self-disclosure and social support for bullied people through avatar communication. For this purpose, we analyzed verbal and nonverbal communication about bullying experiences through an avatar communication service. We demonstrate that people who emotionally disclosed their bullying experiences received better social support. In addition, people who provided social support used emotional expressions to convey emotional empathy. These were observed in conversations with a few acquaintances in closed spaces. Our findings reveal areas where we can improve upon the design of avatar communication spaces for effective social support.
Cooperative behaviors are common in humans and are fundamental to our society. Theoretical and experimental studies have modeled environments in which the behaviors of humans, or agents, have been restricted to analyze their social behavior. However, it is important that such studies are generalized to less restrictive environments to understand human society. Social network games (SNGs) provide a particularly powerful tool for the quantitative study of human behavior. In SNGs, numerous players can behave more freely than in the environments used in previous studies; moreover, their relationships include apparent conflicts of interest and every action can be recorded. We focused on reciprocal altruism, one of the mechanisms that generate cooperative behavior. This study aims to investigate cooperative behavior based on reciprocal altruism in a less restrictive environment. For this purpose, we analyzed the social behavior underlying such cooperative behavior in an SNG. We focused on a game scenario in which the relationship between the players was similar to that in the Leader game. We defined cooperative behaviors by constructing a payoff matrix in the scenario. The results showed that players maintained cooperative behavior based on reciprocal altruism, and cooperators received more advantages than noncooperators. We found that players constructed reciprocal relationships based on two types of interactions, cooperative behavior and unproductive communication.
The construction of reciprocal relationships requires cooperative interactions during the initial meetings. However, cooperative behavior with strangers is risky because the strangers may be exploiters. In this study, we show that people increase the likelihood of cooperativeness of strangers by using lightweight non-risky interactions in risky situations based on the analysis of a social network game (SNG). They can construct reciprocal relationships in this manner. The interactions involve low-cost signaling because they are not generated at any cost to the senders and recipients. Theoretical studies show that low-cost signals are not guaranteed to be reliable because the low-cost signals from senders can lie at any time. However, people used low-cost signals to construct reciprocal relationships in an SNG, which suggests the existence of mechanisms for generating reliable, low-cost signals in human evolution.
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